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Suggestion: Crew disabling gun

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Pete:
Hi guys,

There is one type of gun that is not yet present in the game: a gun that can disable crew.

My suggestion is a light gun similar to the flare
- only one ammo max for any ammo type
- very slow reload
- high rotating speed
- high angle of fire
- very long range
- very slow ammo speed
- very small drop rate

On hit to ANY PART of the ship, the gun will:
- No damage whatsoever to any part of the ship
- create a blinding flashbang effect for about 3 seconds for the whole ship crew and freeze all AI characters for that 3 seconds
- muffle all sound and disable voice chat during that 3 seconds
- after the 3 seconds have passed, AI will return back to normal but human players will have their view distorted and sound returning slowly over time for about 2 seconds until fully return to normal.

If multiple hits within the 3 seconds, the effect will reset. They will not stack if hit at the same time.
But if you use the mobula/junker, use 3 guns, and time the shots really well and get a hits 3 seconds after the other, you can create the blinding effect for 9 seconds

thoughts?

Solidusbucket:
minus the voice chat disable and maybe tweak the times I like it.

Richard LeMoon:
No. Character lock weapons are the bane/cancer of all MP games.

No.

Solidusbucket:

--- Quote from: Richard LeMoon on May 16, 2016, 10:24:42 pm ---No. Character lock weapons are the bane/cancer of all MP games.

No.

--- End quote ---

I immediately think of CS flashbang

Pete:
Yeah that is what I was thinking when I came up with this.
But at least with this gun, the effect is isolated only inside the enemy ship (until the devs made boarding possible)

I'm just in that mood of suggesting rage inducing weapon.
Maybe that can be the name of this gun: RAGE flashbang launcher

Some clarifications:

on initial impact, the gun will:
- make the screen all white
- freeze AI (maybe for only 1-2 seconds instead of the full 2-3 seconds)
- muffle all sound (including voice chat). You can still say stuff but it will sound muffled.
This lasts for about 2-3 seconds only

Then,
- AI will go back to normal
- human players will have their sound and vision gradually restored in about 1-2 seconds.

Throughout this:
- human players can still move
- pilots can still steer and change ship speeds
- human gunners can still shoot
- human engineers can still fix
- all UI will still be visible

In terms of what it will look like externally, maybe the ship can have that bright white glow similar from the king of the hill/crazy king on it until the effect disappears

I think it will add an extra strategic dimension to this game

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