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Tournament: 7 Deadly Ships! (Information)

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Jub Jub:
Let me hit these one at a time:

Fynx:

--- Quote from: Fynx on May 03, 2016, 09:35:43 am ---I wholeheartedly agree that this would be an undesired effect.

Still, put a flamer in place of the flare what results in a mobula with
Hades, 2 x Artemis, Light Carronade, and a Flamer -> 1.45, Tier 2
which is a loadout arguably as good if not better than
Hades, 2 x Artemis, Light Carronade, and a Flare -> 1.55, Tier 1.

That's exactly the opposite of the desired effect.
The situation, where a fully functional build with a flare doesn't get a better tier level is avoided.
Instead, there's a situation where replacing that flare with a fully functional gun from Tier 3 (it's not important if it's functional, actually) provides better tier instead.

I can fully understand that it's something difficult to balance out and so I'm not offering any particular sort of solution at this point.
However, bringing a 4th tier gun should not be punished comparing to bringing a 3th tier gun that is arguably more effective.

--- End quote ---

Firstly, thank you for bringing this to our attention. As I'm sure you're aware, balancing something like this isn't easy. To fix this Tier 1 weapons on the Mobula and Junker have been upped from 1.75 to 1.85. This should solve the issues where "Meta" build ships get tiered lower than they should be on these two ships. Our system for tiering ships was changed around several times in development, and this is clearly an instance of something getting left behind and not updated. If you find any other weird loopholes like that, let us know.

Lueosi:

--- Quote from: Lueosi on May 03, 2016, 12:53:00 pm ---I'd like to have the manually changed tiers by the organizer published in advance somewhere. For example: Deadline for manually changed tiers 2 hours before the event on that day starts; Manually changed tiers are published in the tier document. That way nobody gets a disadvantage for not selecting a loadout just because it has the same tier as an arguably better loadout - just to know after that day, that they could have brought the intended loadout and get more possible points for it.

--- End quote ---

If I don't entirely nail this, let me know because I'm a bit confused by what you're saying. Things like what Fynx brought up, where a ship that should be a higher tier and isn't, is a mistake in the system, and something that needs to be resolved (and we're hoping that everything is fine and dandy now). But, the issue with having us post a list of ships that will have their tiers lowered in advance is that we can't predict what teams will bring. And many times I'm sure even the teams wont know until minutes before we ask.

Teams are at any time more than welcome to ask via PMs or such what tier a particular ship would be if they're unsure of how we might rate it. But I'm hesitant to put a list out of the ships that would be Tier-Decreased if only for the sole reason that this tournament is essentially a blink-pick system. And listing ships that people ask about just seems unfair to the team that brings them.

Lueosi:
I suggest to not allow any manual tier adjustments until X hours before the event for ship Y starts. If teams want a tier adjustment, they should ask beforehand and then the tier should be published for that loadout so every other team knows about this adjusted tier. (And then as already in the rules, teams select their final ships before they join the lobby, no matter if they asked for tier adjustments.)

I find this very important to limit the influence of the organizers in giving advantages or disadvantages and keep the tier selection fair and transparent for all participants.

Jub Jub:

--- Quote from: Lueosi on May 04, 2016, 02:29:58 pm ---I suggest to not allow any manual tier adjustments until X hours before the event for ship Y starts. If teams want a tier adjustment, they should ask beforehand and then the tier should be published for that loadout so every other team knows about this adjusted tier. (And then as already in the rules, teams select their final ships before they join the lobby, no matter if they asked for tier adjustments.)

I find this very important to limit the influence of the organizers in giving advantages or disadvantages and keep the tier selection fair and transparent for all participants.

--- End quote ---

This is something me and the other organizers helping me are going to have to look at. Though I can assure you the point of the Tier Adjustment Rule isn't to give advantages or disadvantages to certain teams. But rather to help make up for some of the short-comings of the numbers system that we use, which doesn't seem to cope too well with really strange/unorthodox builds.

Jub Jub:
UPDATE: OP has been edited to include the event's logo, created for us by amazingly awesome, adventurous, artistically able Ayetach. I think that's enough alliteration.

Jub Jub:
UPDATE: Sign-Up Threads have been added to the OP. Sign-ups are open!

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