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1.4.5 New Balance Changes "When Ambush Comes To Shove"

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Norm von Luftballons:
The Spire is already fairly insane on close combat maps like Canyon and Paritan. Not sure how it could possibly be made okay to be a vertical mobility monster while still retaining its pivoting ability.

Solidusbucket:

--- Quote from: Norm von Luftballons on March 26, 2016, 01:18:13 am ---The Spire is already fairly insane on close combat maps like Canyon and Paritan. Not sure how it could possibly be made okay to be a vertical mobility monster while still retaining its pivoting ability.

--- End quote ---

By reducing its acceleration and top speed capability.

Now you have the equivalent of the galleon except goes up/down and turns for the trade off of broadside (easier to flank) and armor/hull (easier to kill)

I see no issue.

As Jedi stated. It is a fucking turret.

I'm sure someone here besides me know's the capabilities of a mounted weapon.

Norm von Luftballons:
"Easier to flank" seems to be a slightly optimistic assessment for a theoretical ship that could turn on a dime and ascend and descend effortlessly.

Sammy B. T.:
A little late and absent but I would like to echo just how on point Atruejedi was in his document.

Huskarr:

--- Quote from: Solidusbucket on March 26, 2016, 12:28:35 am ---I dont' see what's wrong with destroying mobula's up/down capabilities if another ship replaces it (spire)

shit: I would much rather have a spire go up/down really fast than a mob. That thing has a heavy weapon. Do you realize how kick ass it would be to have the ability to do long range WITH A LUMBERJACK. You would be able to DODGE properly  while still BEING BALANCED because of the spires frame.

The spire is perfect for Up/Down

I really hope muse at least tries it. it is so fitting.

please try it, muse

just alter the value

I know it only takes about 40 minutes. please. please!

--- End quote ---

If I remember correctly the spire should have amazing up and down acceleration and speed lore wise.  The Spire is a Baronies border "patrol" ship. It sits in the bottom of a small valley and waits for other ships to come and then rises to their level and finishes it of. A higher armor value would also be useful for this kind of ship, because if you loose the armor and receive perma damage you won't be able to run to the mechnic shop. The Spire would have good turning capabilities because of physics (just like the balloon) and because it would be facing many fast ships (Anglean raiders should have fast ships imo for raiding and the Chaladonian's developed the squid and the shrike).

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