Info > Feedback and Suggestions

Defining Roles for Each Ship - A Return to Our Roots

<< < (6/9) > >>

RearAdmiralZill:
Hades and Lumberjack OP? Nah.

I haven't gone through this entire thread yet but I did read this updated post so Ill keep my replies to that for now.

#nerfgreased: I mean, I wouldn't really care about that change much. I don't personally throw greased into everything and call it good. Less range = better ammo type for guns with arming, and I'm ok with that. If people worry about that too much, why doesn't greased ammo increase jitter like it should do for what it does. Im surprised no ammo currently does that to control the range in that manner. One or the other though, it doesnt need both these nerfs.

#nerfburst: Same premise as above. More ammo in the gun? Why does it still rotate the same rate?

#restoreloch: No thanks. I like it as is, where I can actually use it in multiple instances and it be useful. Guns is a slower paced game by design. I don't want my hull armor going out and a loch shot ending me in one hit because reasons.

#changecharged: I prefer it over greased in a gatling in some cases. I don't think it needs an overhaul or massive changes. I wont complain if you buff it though. ;)

#howaboutawhat?: No. Old heavy flak is where in belongs. Gone forever. Do I wish the current heavy flak was more useful? Yes. Does it need to change using the mentality of the old heavy flak? No.

#adaptthemaps: I mean sure, thats cool. We need to fix whats here instead of piling on more stuff for them to fix so they can have less time for what really needs work (skyball im looking at you). Ive always liked capture point matches in this game but everyone votes death match (usually). I realize im being vague but, id rather see Muse fixing whats in game, or just giving us new maps entirely, and less (though not entirely neglecting) making the same maps into 3v3/4v4 that frankly we cant even fill consistently right now.

Ill leave the second half alone right now. Stick to the easy stuff. You're not the only one who wants to see a fair bit of change ;)

Richard LeMoon:

--- Quote from: RearAdmiralZill on October 29, 2016, 09:40:07 am ---
#howaboutawhat?: No. Old heavy flak is where in belongs. Gone forever. Do I wish the current heavy flak was more useful? Yes. Does it need to change using the mentality of the old heavy flak? No.


--- End quote ---

OK, this is the first time someone has posted something that made me mad. Like, reach through the screen and slap someone across the face with my keyboard mad.

I have four friends that quit the game when the Typhoon was made noobie-mode, specifically because of this change. They liked the high skill, high reward aspect of it. They were never replaced, which game player count more than confirms. Are THEY where they belong now? Gone forever? I like the old flak, and never bring the new one because it is boring. It is just a spray and pray bullshit gun like almost everything else. Should I leave as well?

Think before you post.

Not only are you wrong about the old Flak, it should also be joined by an even higher skilled gun, the Atlas Howitzer.

RearAdmiralZill:
When I refer to "old heavy flak," Im referring to the two shot wonder that did all the damage you'd ever need on its own, before arming time was even a thing. There was no reason to use anything else because it killed everything so quickly, and it truly never should return. If that makes you mad, im....sorry?

Perhaps before you take my opinions so personally, you should think before you post.

Richard LeMoon:
Nobody is talking about the original flak, which did not need Loch to be effective. "especially when coupled with the old Lochnager ammo" was the big clue. Both were changed at the same time. Most people, myself included, were not even around for the original magic death flak and miracle close range Lumber or instant death ground four years ago. Almost all those people left. Everyone is talking about the nerf this last year.

So, I am sorry for jumping to conclusion about your jumping to conclusions.

MightyKeb:
@Zill

From someone who's played, flied with and against the current heavy flak in a high level enviroment, I can tell you that it's far better at what it does at the moment. The changes brought it tons more consistency, though I'd prefer the old version to have some additional presence for the sake of existing.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version