Info > Feedback and Suggestions
Free-look when aiming guns
Omniraptor:
I don't really get what you mean by 'clicks'. You can do what I describe in-game already, by using the arrow keys to rotate your field of view.
I just wanted to be able to use WASD instead of arrow keys for the same thing (only while on a gun).
Kingsania:
Ah! I see. Thanks for the clariation. I was not aware that you could use the arrow keys. Thanks for that tidbit.
VidyaBro:
I was unaware that the arrow keys could be used to aim guns as well; that does help a lot for slower-turning guns, and allowing WASD to aim as well seems like a no-brainer.
Limiting the scope of 'free-looking' to the maximum turn radius of a gun is another option that could help discourage 'gun-squatting,' and I think implementing some to way keep guns from resetting to their neutral position after getting off would help a lot.
Omniraptor:
And that is why I always check the list of controls (in options) before playing a game :)
DJ Logicalia:
--- Quote from: Kingsania on March 03, 2016, 04:13:33 pm ---
--- Quote from: Omniraptor on March 03, 2016, 03:32:41 pm ---Free look would be a purely quality of life change, for making turning the artemis possible without lifting and resetting your mouse. It would make a slightly annoying edge case more convenient. My proposed fix to turning slow weapons is simply WASD. Using the movement keys in addition to mouse to rotate a gun, useful for crude adjustments to counteract your pilot's maneuvers and maintain arc. For example to keep shooting the front artemis when a junker switches sides.
--- End quote ---
I can't really wrap my head around using WASD and mouse to aim the same thing, are you saying that the WASD would be moving via 'clicks' for lack of a better word while mouse aims inside the click?
--- End quote ---
You can actually move guns with the arrow keys. I do it sometimes with Lochnagar weapons. It feels good for some reason on those guns
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version