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"What's wrong with the Pyramidion? What's wrong with the Hwacha?" - Awkm
Hoja Lateralus:
As someone said - if there is no serious suggestion on how to fix pyra then increasing the top speed by small amount would be a start. On the other hand I'm afraid that Muse will never find enough time to actually test those things through.
Usage stats may give us a clue about the validity of specific ships but... not quite. Many new players are using microscope to drive a nail and that's why for instance squid usage was low. If noobs were taking it and ramming with it and crew had problems with keeping up to repairs it doesn't already mean that it's a bad or non-viable ship. Now we have this thing called veteran matches, so it's a great opportunity to see how usage rates look like in more veteran-ish environment.
But that wasn't the case with pyramidion. We have seen that it completely dominated the competetive scene, so SOME action was necessary. The question is whether Muse is thinking that something is broken and needs fixing, because they can think otherwise. They may claim that usage dropped to the acceptable level and that's it, even if most (if not all) vets admit that pyra is competetivelly invalid.
Richard LeMoon:
On the subject of the hwacha and heavy clip nerf:
When I suggested the nerf to Heavy clip and gave a very detailed explanation why, it was not a standalone suggestion. Heavy clip nerf (which was sorely needed) was suggested to be tested alongside the new stamina system. I did not like, and still do not like the way gunner stamina works. So, I made a suggestion to nerf heavy clip by a certain percent (I started at 90%, which was not enough), but make gunner stamina also reduce recoil. The combined heavy + stamina would have removed most if not all recoil. Instead, the choice made was to remove the need for Heavy by reducing the recoil by 2 degrees, something that I don't recall seeing in testing. I don't know if it was added last second, or if I just missed it in testing.
Schwalbe:
--- Quote from: Richard LeMoon on November 01, 2015, 12:41:58 am ---Instead, the choice made was to remove the need for Heavy by reducing the recoil by 2 degrees, something that I don't recall seeing in testing.
--- End quote ---
Why the hell am I even surprised.
Yeeeeaaaaah, maybe it was needed. What I'm saying is, that they dumbed one of my favourite weapons to shoot. Hence I may be biased on that topic.
FranckM:
--- Quote from: BlackenedPies on October 05, 2015, 06:50:05 pm ---Muse members have gone around asking for feedback. They get many different opinions and as Muse says: it takes us 6 months to implement changes.
--- End quote ---
Just curious does it take 6 months to get feedback or 6 months to get the changes applied in-game.
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