Main > Gameplay
"What's wrong with the Pyramidion? What's wrong with the Hwacha?" - Awkm
The Djinn:
--- Quote from: Richard LeMoon ---i have actually been lightly asking about the possibilities of alternate gun placements/angles on all ships. This would create new 'ships' to choose from. Pyramidian, Pyramidian A, Pyramidian B, etc. Or give each a unique name, like 'Sphynx' and 'Phyraoh'.
--- End quote ---
I'd be strongly opposed to this, as it would really change my ability to instantly recognize my enemies capabilities from across the map. I don't want to have to remember not only the weapon set but ALSO the chosen gun placement on each enemy ship -- especially if the enemy has multiple of the SAME ship wiith differing gun combinations AND gun positions.
Fynx:
--- Quote from: The Djinn on October 12, 2015, 10:05:24 am ---I'd be strongly opposed to this, as it would really change my ability to instantly recognize my enemies capabilities from across the map. I don't want to have to remember not only the weapon set but ALSO the chosen gun placement on each enemy ship -- especially if the enemy has multiple of the SAME ship wiith differing gun combinations AND gun positions.
--- End quote ---
Little problem. In serious matches you have to memorize loadouts of every ship in the lobby anyway. And in less serious matches it's not important.
But then, some lobby notifications every time there's a little ship / loadout change would be nice.
The Djinn:
That's my point: I have to memorize loadouts already. Don't give me more stuff to memorize -- especially stuff like gun angles, which is hard to check mid-game. At least I can get visual confirmation of whether that front gun is a Merc or not if I forget....but noticing that an Artemis has a 20% difference to its arc is much harder.
Byron Cavendish:
I think a simple stat adjustment is what's needed. I agree with the other suggestions for a top speed increase. The thing needs to live up to its design conception of a charging rhino. I think the flaw all along was giving it a "tank" design as well, and now that it's gone all it needs back is the top speed. It should be cruising around at top speed, like a bull shark, always looking to slam into it's opponent.
BlackenedPies:
The problem is its acceleration is 2.25 m/s^2! More speed won't help because most of the time when brawling you're not at full speed. Yes it needs speed and IS faster than everything except what it outguns (fish+squid), but that doesn't help in brawling because it's too damn slow. More speed would be nice but it doesn't fix the fact that acceleration is 2.25!!
It doesn't need any model rework and I doubt Muse wants to spend that time and effort possibly creating bugs and such. Give it a real acceleration because right now spire has DOUBLE the acceleration of pyra.
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