Community > Community Events

Sunday Community Skirmish: New optional blind pick mode

<< < (3/27) > >>

Dementio:

--- Quote from: GurasOguras on September 01, 2015, 05:50:46 am ---Eventually if 2 good teams will meet they always will have composition consisting both good teamplay ships and not allowing opponents to hardcounter them..

--- End quote ---

Then why would any of these teams want to go for a blind pick in the first place?

Kamoba:

--- Quote from: Skrimskraw on September 01, 2015, 05:55:41 am ---test it, and then decide ;)

--- End quote ---

This.

The thing to remember is the SCS is about competitive teams coming together for a scrimmage, there are no prizes no awards, which means teams can afford to take weird builds and afford to loose. Loosing does not stop you taking part the next week. Equally it's about event organisers testing out of the box ideas to save other tournament organisers screwing up, as the scs organisers can relay what rules do and do not work.
So test it, be brave.

nanoduckling:
I really dislike this idea, in fact I think I hate it. We should do it.

No seriously, the point of the SCS is to act as the proving ground for competitive play and that extends to rule sets. No one is suggesting adopting this permanently unless it works. Lets try it for a few weeks and see how it goes, it might help some of the less experienced teams avoid just getting hard countered over and over.

I see a few problems we should watch out for. We might see more meta builds. We might see teams looking for the next duck junker and one might find one. We might see more one-sided games as teams get hard countered by accident which is going to feel really unfair, or we might see teams restrict themselves to builds that have only soft counters.

GurasOguras:

--- Quote from: Dementio on September 01, 2015, 05:55:57 am ---Then why would any of these teams want to go for a blind pick in the first place?

--- End quote ---

And that's why the whole idea of blind picks is stupid. If you want to beat better team improve your own, not abuse some stupid rules.


--- Quote from: Kamoba on September 01, 2015, 06:23:49 am ---The thing to remember is the SCS is about competitive teams coming together for a scrimmage, there are no prizes no awards, which means teams can afford to take weird builds and afford to loose.

--- End quote ---

Leaderboard should be removed then. Actually leaderboard should never appear for SCS. SCS until now is the only place when you can play game more seriously. People who want "just play" are signing up for TimmyB or Aerodrome.

nanoduckling:
One more thought occurs. The restrictions on how to enforce the rule are tight, I understand why, but teams unfamiliar with the details of rules or with subs who are unfamiliar could get bit in the backside. Can we give opposing captains the option to waive those rules for picks if they would like?

The scenario I'm thinking of is we get some new team sign up who want to make use of this option but one of their number joins the lobby early by mistake. I'd like to be in a position where at the other teams discretion we allow the rule to be applied.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version