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youtube casters instead of lets players

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HamsterIV:
I agree that our game is poorly represented by the Youtube lets players. Every once in a while I watch one and am horrified by their ignorance and frequent mistakes. The Muse sponsored ones are a little better because usually there is a dev to explain mechanics, but even in those the mistakes are frequent.

I like BlackenedPies idea of integrating a Youtuber into a veteran crew. Most ships can withstand a little dead weight and there is always that one position that you can afford to stick a novice player (I call it the paste eater slot). Unfortunately I don't think the Youtubers would be down for this sort of thing as it would draw attention away from their individual antics and restrict their freedom to explore the game.

There is also the problem that the big decision in this game occasionally unfolds in a very non visual/intuitive ways. The difference of we are flying past our opponent because it looks cool and we are flying past our opponent because we don't have combat advantage and I want to reset the Gatling/hull strip counters before reengaging is almost imperceptible to some one who doesn't play the game. The veteran captain would have to narrate his/her decision making process, possibly upstaging the youtube "star."

DJ Tipz N Trix:
The truth is that not everyone is suited for serious, high-level competitive play, and casual pickups (maybe even never-plays with the way steam sales end up) end up being the majority of the sales, whether you like it or not.  People need food on the table, and they need to sell to get food.  It is this way even in those RTS, FPS, and fighting games that you're talking about.  Heck, I know more people who picked up WCIII for its custom games (especially DotA) than the actual ladder.

Arturo Sanchez:

--- Quote from: HamsterIV on July 31, 2015, 12:34:05 pm ---I agree that our game is poorly represented by the Youtube lets players. Every once in a while I watch one and am horrified by their ignorance and frequent mistakes. The Muse sponsored ones are a little better because usually there is a dev to explain mechanics, but even in those the mistakes are frequent.

I like BlackenedPies idea of integrating a Youtuber into a veteran crew. Most ships can withstand a little dead weight and there is always that one position that you can afford to stick a novice player (I call it the paste eater slot). Unfortunately I don't think the Youtubers would be down for this sort of thing as it would draw attention away from their individual antics and restrict their freedom to explore the game.

There is also the problem that the big decision in this game occasionally unfolds in a very non visual/intuitive ways. The difference of we are flying past our opponent because it looks cool and we are flying past our opponent because we don't have combat advantage and I want to reset the Gatling/hull strip counters before reengaging is almost imperceptible to some one who doesn't play the game. The veteran captain would have to narrate his/her decision making process, possibly upstaging the youtube "star."

--- End quote ---

Hence my ultimate suggestion was them casting. Out of the way.

"but they wouldn't be able to play!"

Youtube casters, not lets players.


frankly... until alliance mode comes in (maybe not even then-because I wouldn't want a crap ally in coop). This game is not for dirty casuals.

Its for the competitive scene. And I don't feel muse has been tapping into the very hardcore community of that at all.

Kamoba:
Hardcore competitive tournament being those who take part in regular skrims and tournaments, and "dirty casuals" who only play public matches?

ZnC:
While skirmish is more competitive oriented, I don't think the vision for GOIO is just that. Casual players should also be able to enjoy GOIO, and Alliance is going to help a lot with that. I'm sure that it'll be much more newb-friendly for streamers and gamers who just don't want play competitively, but want to play GOIO.

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