Hello there,
On the same topic, wondering if it is possible to add more intel about guns, I think about rate of fire, recoil, accuracy, speed and fall speed of the projectile.
Also I agree with Machiavelliest, hit points of different parts would be great, currently we only know about baloons, armors and hulls, so we miss guns and engines.
Finaly, units for aoe radius and range of weapons would be fantastic.
I'm working on a guide (by the numbers) to help pilot bringing the good guns at the good places, depending on their play style.
I will put it as Steam guide and on this forum as soon as it is finished.
Thanks a lot for this wounderfull game.
With love,
Bozel.