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Guns for Gunners
Replaceable:
--- Quote from: Dementio on July 06, 2015, 04:45:40 pm ---Gunners are for Fancy situations.
Get it?
--- End quote ---
I came back to this forum just to salute this.
Omniraptor:
IMO lesmok is not viable on two-shot weapons like heavy flak or merc or carronade. Losing half your clipsize hurts too much.
BlackenedPies:
--- Quote from: Omniraptor on July 06, 2015, 06:58:22 pm ---IMO lesmok is not viable on two-shot weapons like heavy flak or merc or carronade. Losing half your clipsize hurts too much.
--- End quote ---
Sometimes on heavy flak because one shot is powerful enough and it's difficult to hit at long range. Lesmok merc can only be used against heavy weapons because anything else (besides heavy engine) can be out repaired. I don't recommend using lesmok merc because charged has plenty range (over 2200) and it's good practice. Lesmok H carro is a big no.
HamsterIV:
Gunners also have their uses on ships where they are expected to man different guns depending on situation, asymmetric junkers for example.
MightyKeb:
--- Quote from: HamsterIV on July 06, 2015, 07:49:11 pm ---Gunners also have their uses on ships where they are expected to man different guns depending on situation, asymmetric junkers for example.
--- End quote ---
The counter argument to this is that gunners' ammo types are generally used for modifying your weapon's range. Junker in itself is a platform where you can modify ranges. Why switch to greased hades to deal with a charging enemy when you can just turn the gat mortar side? One of the junker's most optimal uses is triple engineer.
Though I do admit, gunner seems to work okay on it too.
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