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Making the infantry of Arashi
Lord Dick Tim:
Thank you churrosaur, well said.
Now what about temporary defenses? Would viet con tunneling be a good option as well?
Charon:
There's a great book on this subject, actually, called "Phantom Soldier: The Enemy's Answer to U.S. Firepower". It explores the difference displayed in our sort of warfare, and the style of warfare of a nation that lacks our technological advances or brute force.
The likelihood of a group to utilize tunnel systems in particular has a bit to do with who they're fighting, and certainly what terrain we're looking at. Viewing this through a Sun Tzu lens, we attack when we're strong, and defend when we're weak. Tunnel systems are one hell of an asset, but you'll need time to dig them, a good location for them (which should indicate that the fight is taking place on the digger's turf) and a reason that this is better than just erecting defenses on the surface.
I think we can definitely count on entrenchment ability for temporary defenses, false trenches or fighting positions, possibly even fake or abandoned lookout posts, if these guys are on the defense. I doubt we'll be seeing much in the way of wire or hedgehogs.
Lord Dick Tim:
Right on, now this is the direction I wanted to go in! Thanks Charon, ok new thoughts broiling.
Now what about a diesel punk solution, like a tunnel digger machine that made it comsiderably easier to avoid detection?
It would likely be to comical to suggest it could go for dozens of miles, but I could see it being used to build bases, erect defense and what not. It would be like ant mounds, you'd know where a base was because of all the darker dirt exposed to the surface.
Charon:
The tunnel digger solution is pretty sound, I think, but now this is a bit of a game changer. Seems to me that this machine would be one nasty bastard to haul around if it were out of fuel (tank treads would probably be necessary, and the kinds of rocks that get stuck between those treads are insane) so they'd need to keep it stocked on fuel instead of using it for digging...that is, until they get it to a spot they intend to set up at.
Where might they set up at? My thoughts are they'd set that sucker up at another source of fuel. A downed airship with undetonated reserves. They arrive on sight, clear the sucker out, set up an underground tunnel system for rest and refit, and set up on any weapon systems that weren't destroyed, ready to ambush the next airship that comes by, and begin the process anew. This way, they have a base of operations and a steady place to scrap that ship while they sit.
Ofiach:
In sand dune like desert you can dig small man sized trenches in the sand then cover them with a tarp then put sand back over the top. This provides a well camouflaged observation point. You could adapt the idea to hide a squad or two for ambushes. Say the enemy has to come near this dune to hit their target so you have a few guys there to hit them in the back.
I have a question for you, is this a Sahara like desert with shifting sand dunes and Oases or more of an Arizona desert with clay a few feet down? That would effect what a digging machine would be capable of and how fast.
You say these guys are fighting a more guerrilla style fight so I would assume if they saw a large enemy force coming straight at them they would pack up and move or maybe leave behind mines and a skeleton fighting force to draw the enemy in. Evade and counter over sitting still and trading blows with a better equipped and angry enemy. As an example lets say an entire company is coming straight in at the Asps position. They are already desert dwellers so they can move out quicker while leaving their camp(I would assume tents or something similar) behind with a small group of armed men to make it look like the camp is still populated. Then that small group would put up a fight while retreating, drawing the enemy into the camp that is boobytrapped and landmined. Used with the small groups hidden in surrounding dunes taking a military position could become a complete nightmare for the guild while the Asps are risking a handful of men and tents.
Also would the Asps have any airships of their own in this conflict or would those airships be so outgunned that they would have to stay away from the fight. I really do like the idea of using a downed airship as a sort temporary HQ.
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