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Was GOIO A Fluke?

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Dev Bubbles:
Byron, I apologize for my reply, and I'm editing it.  There appears to be some gap in communications with the functioning of the team.  If you'd like, I can walk you through our development process, who's on the team and what role each person plays.  I can do this on Skype or on steam, I don't mind.  And I'm not saying that you can't say whatever you want.  But sometimes it does bother us when this type of stuff is said.  I know you're passionate, and you really care about the game.  We've known each other for a long time.  So I might be a bit too confrontational here too.  Let me apologize as well.  I absolutely don't mind being open about what we're doing.  Sorry again Byron, and thanks, Howard

HamsterIV:
She was a community darling who presence on a would redefine a ship's entire function. He was a dirty boy from the wrong side of the tracks, most often employed by smugglers and other ne'er-do-wells. Theirs was a match not meant to be. But one crazy Angelean summer their worlds would collided, and where there is love anything is possible.

Mine Launcher + Tar Barrel
<3  <3  <3

Carn:

--- Quote from: HamsterIV on May 05, 2015, 02:10:14 pm ---She was a community darling who presence on a would redefine a ship's entire function. He was a dirty boy from the wrong side of the tracks, most often employed by smugglers and other ne'er-do-wells. Theirs was a match not meant to be. But one crazy Angelean summer their worlds would collided, and where there is love anything is possible.

Mine Launcher + Tar Barrel
<3  <3  <3

--- End quote ---
I think we've discovered the writer for a GOIO rom com

Dev Bubbles:
@Hamster, do you mean session time or total play time? 

HamsterIV:
I am asking for median value of total play time by player.

Edit
If the Average player leaves the game after < 4 hours of play a case could be made that the mechanics are too hard to understand. However this "Average player" should not be skewed by people like me who play way too much or people who get the game as part of a bundle and never play it. I think Median averaging can remove edge cases like those to get a better idea of what the "Average Player" does. A distribution graph would be even better, but I takes what I can get.

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