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Light Harpoon
SirNotlag:
Why don't we just turn it into an actual gun then? Increase damage decrease cooldown, and just make the physics aspect of it quick and weak, that way you could pair it with a mortor or something so the harpoon could break the armour and slow an enemy ship from running away.
That is until a better physics system could be built for the harpoon to turn it into a useful utility weapon.
Arturo Sanchez:
just get good at using the physics it currently has... and when the update comes. It becomes even more useful.
Also that feel when crazy gunner fires inci poon to lob over building in rumble and hit a ship on the other side.
DJ Logicalia:
--- Quote from: Maximillian Jazzhand on April 14, 2015, 12:56:13 pm ---just get good at using the physics it currently has... and when the update comes. It becomes even more useful.
Also that feel when crazy gunner fires inci poon to lob over building in rumble and hit a ship on the other side.
--- End quote ---
The physics are almost completely broken. There's nothing to get used to, it just doesn't work
David Dire:
--- Quote from: DJ Logicalia on April 14, 2015, 12:59:47 pm ---
--- Quote from: Maximillian Jazzhand on April 14, 2015, 12:56:13 pm ---just get good at using the physics it currently has... and when the update comes. It becomes even more useful.
Also that feel when crazy gunner fires inci poon to lob over building in rumble and hit a ship on the other side.
--- End quote ---
The physics are almost completely broken. There's nothing to get used to, it just doesn't work
--- End quote ---
Alright, this proves my theory Ceresbane thinks of everything good as bad and bad as good.
Arturo Sanchez:
--- Quote from: DJ Logicalia on April 14, 2015, 12:59:47 pm ---
--- Quote from: Maximillian Jazzhand on April 14, 2015, 12:56:13 pm ---just get good at using the physics it currently has... and when the update comes. It becomes even more useful.
Also that feel when crazy gunner fires inci poon to lob over building in rumble and hit a ship on the other side.
--- End quote ---
The physics are almost completely broken. There's nothing to get used to, it just doesn't work
--- End quote ---
And I wonder why... My pyra build consistent kills with that poon...
If you put it on the top left. It either leads the enemy ship into the side guns or into the ram.
AND it can be controlled with kero or moonshine. Kero reverse to drag the target to you (good for nullifying any attempts at moonshine escape). Fly forward to force ship into side guns.
Pretty much dumbing it down as there are lil subtle adjustments required as many other factors need to be considered. Like where on the hull does the poon land, what direction the ship is facing and what direction it is trying to move.
But generally speaking the behaviour is consistent. I don't care if you're too dumb to see a very obvious pattern. I know what I know and what I have consistently practiced with my crew.
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