Admin > Dev App Testing
Dev App 1.4.0 (475)
Richard LeMoon:
Can't use practice. You get an instant victory screen with 1000 points, then just cycles the victory pose with no way out of the screen.
(ha, Dutch)
Extirminator:
--- Quote from: Richard LeMoon on March 31, 2015, 05:37:04 pm ---Can't use practice. You get an instant victory screen with 1000 points, then just cycles the victory pose with no way out of the screen.
(ha, Dutch)
--- End quote ---
I somehow got in once out of four times I tried, also emailed feedback already about the matter.
Watchmaker:
Something is very weird with Practice. My guess at the moment is that it's latency related, since I can frequently get into one on US servers but almost always fail on EU (also because this didn't show up at all in our local development servers.)
Welcome to the dev app, we find bugs here so we don't find them in production.
Re: flamethrower, one particle corresponds to each "bullet" in the ammo counter. There's no exact correspondence between these and the rendered flames, but they fill approximately the same volume. It is likely there will be a corresponding chem spray nerf at some point, we're trying to move flamethrower/chemspray balance to something a bit less extreme.
DrTentacles:
Please don't nerf flamethrower. Give extinguisher a buff. Flamethrower is hard-countered without a secondary source of damage to break cycles by chem.
The only condition under which I'd term a weapon in GOI OP is if it was sufficient paired with itself/no other gun to promise a kill. The flamethrower is not at that point.
Watchmaker:
Practice should work now.
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