Author Topic: Extinguisher Buff  (Read 31417 times)

Offline Sammy B. T.

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Re: Extinguisher Buff
« Reply #30 on: April 10, 2015, 09:57:18 am »
I like 2 and 5 personally. You can extinguish - pipe but there is still fire window and its not nearly as great as chem - mallet - mallet. Therefore chem remains the premier main engineer fire suppression whereas the ext can be used by run arounds. If a component is flamed out you can ext it and slightly repair it and use it. Great for emergencies, but still overall not great for sole repair.
« Last Edit: April 10, 2015, 10:09:35 am by Sammy B. T. »

Offline The Sky Wolf

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Re: Extinguisher Buff
« Reply #31 on: April 10, 2015, 10:58:34 am »
Agreed. Extinguisher needs a buff, and I believe the best buff would be to decrease the cooldown time by about 2 seconds.

Offline BlackenedPies

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Re: Extinguisher Buff
« Reply #32 on: April 10, 2015, 12:46:48 pm »
1 second cooldown seems to fast for me. It could cause problems for people with lag or fps problems.

Offline Richard LeMoon

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Re: Extinguisher Buff
« Reply #33 on: April 10, 2015, 07:24:48 pm »
Some changes in Devapp if you have it. Don't forget to check it out (and comment in devapp forum or email).

Offline SirNotlag

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Re: Extinguisher Buff
« Reply #34 on: April 11, 2015, 01:54:11 pm »
so in the dev ap its currently 2 second cooldown and 4 seconds of immunity, it may not sound like much but it does wonders. I could keep the engines on a pyra running for a long time while getting hit with a flamer. If you another 2 other engineers for the hull and balloon you might be able to keep the ship alive indefinitely (probably not but we could test that).
« Last Edit: April 11, 2015, 01:56:35 pm by SirNotlag »

Offline MidnightWonko

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Re: Extinguisher Buff
« Reply #35 on: April 11, 2015, 02:58:21 pm »
so in the dev ap its currently 2 second cooldown and 4 seconds of immunity, it may not sound like much but it does wonders. I could keep the engines on a pyra running for a long time while getting hit with a flamer. If you another 2 other engineers for the hull and balloon you might be able to keep the ship alive indefinitely (probably not but we could test that).
Fire barely does any damage to engines at all, though.

Offline SirNotlag

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Re: Extinguisher Buff
« Reply #36 on: April 11, 2015, 03:03:32 pm »
Fire barely does any damage to engines at all, though.

yes I know I'm just saying that that 1 second reduction between removing flames and repairing a component really does add up and help with fire fighting.