To say that this game is not about communication defeats the main core of this game.
This game was built on the foundation of teamwork. The teamwork between the crew of the ship on the lowest level and teamwork between ships and captains on the highest level are necessary to make the most effective fighting force possible. In fact, I would say that this game requires much more teamwork compared to other games like LoL, PAYDAY, or Killing Floor. Even in those games you are able to perform well on a basic level "flying solo" so to speak with minimal communication. However, in GOIO in order for someone to do anything you must rely on everyone else on the ship. For such things to come to fruition communication is a must.
Even though most people who have played the game for longer than a year or so know what they are doing doesn't mean they don't need communication. My first question to any captain I would serve under is to ask what I need and what he expects of me. I would also argue that on a higher level comms are less about the basic acts that need to be performed and more about what the ship as a whole needs to do and requires much more communication with the co-captain regardless of one's experience in the game.
A communication ruining gun or component would only encourage clans to only play with each other and use ts, mumble, skype, or party chat more often since normal comms will be so easily disrupted. A comms disrupting weapon would be a thing that would destroy pub matches and ruin the fun of people being able to play with other people they don't often play with.
Thank you for reading and I hope everyone has a good day!
-SapphireSage