I still stand by the feedback I gave by email after capture point testing...
Changing the points per kill will not make a huge difference to match length and many matches will still be too short on Labyrinth and desert scrap because of the lowered point pool.
Better have the point pool at default point (pre-1.4.0) and just add the points per kills, this will increase match speeds enough.
People have been complaining about crazy king taking too long, and maybe they're right but if king of the hill was a reasonable time and if king of the hill took a long time, it meant the match was interesting and well played, or that the players kept flying off map and no one attempted to capture the point...