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Handicap system..

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Caprontos:
Since this game is pure pvp.. and this means the more skill discrepancy there is between to teams the more stomping there will be.. And since .. Just the way MM works (or even the old match list for that matter) - you will always get some stacked matches.. and it also means the game is pretty much user driven..

What if muse gave us the option to handicap our ship (after some level), like nerf tools, nerf ship stats.. nerf gun stats or maybe lower the standard for the other team to win (ie 2 kills the weaker team wins but still 5 for the strong one to..).. IE make it so its harder for you to easily stomp.. - and players could decide when to employ it.. (Some people will take bad loadouts and such to do this already I know)..

Would you use this if it were available or would it require some reward for using it to make you want to use it?

Would this be a possible way to let players deal with stacked lobbies themselves by turning them in to more of a challenge.. and be reasonable?..

Just a random thought..

Sarabelle Marlowe:
Hmm, an interesting idea. I do like the thought of having a more even match when that kind of thing shows up. Trouble is, it would mean that Muse would not only have to balance normal things, but also the nerfed ones to insure that it wasn't too too weak or too strong. And it would be nearly impossible to balance. And not everyone would want to.

Some of the time, my clan will take silly builds or bad ship choices to even it out a bit. So there is that option.

Kamoba:
Four pilot pyramidion...
Four gunner Junker...
All harpoon mobula...
Odd loadouts which would not other wise work effectively...

Myself and others already handicap ourselves..

Silverst ignored repairing an engine for nearly all the match just to handicap the ship..

People already have imaginative ways to handy cap ourselves..

So yes I think people would us it, but it removes the ability to do it ourselves creatively:(

Lanliss:
Give an engineer a buff, an extinguisher, and a spanner. Sound like fun?

Gunner gets loch, heatsink, and incindiary ammo.

Pilot gets tar, rangefinder, and moonshine.

I want to play on this ship now.

DJ Logicalia:
I would totally opt for a self imposed handicap. I'll often run ridiculous builds in stacked lobbies anyway, I think this would be a great way to even things up

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