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MightyKeb:

--- Quote from: Schwalbe on March 03, 2015, 05:20:15 pm ---I never say things like that aboard. I always explain how things work the best I can. Only if somebody goes full retarded by not taking what I asked for - I go FULL sarcastic. Usually it turns out that AI work better than such people. I always try to encourage people's efforts.

So far I had only one guy who pissed me off to the point I suddenly said "SCREW IT. I'M STOPPING HERE. WE'RE NOT MOVING ANYWHERE, BECAUSE FUCK THAT GUY".

The said bastard came as a second gunner (all heil the almighty matchmaker). I recommended him and engineer loadout I needed. He declined me and IMMEDIATELY blocked me. The said dense motherfucker not only did not bring what I needed him to bring, he also blocked so I couldn't give him orders or any fucking piece of advice. What's more - he was badly disrupting work of literally everyone.

So I said: "FUCK YOU". This shithead even tried to reclaim the helm.
And finally I started to whine on match chat how screwed this dograpist is, when all of the sudden - HE UNBLOCKED ME.

AND I KNEW HIS OMNIPRESENT WRATH AS HE STARTED CALLING ME A NOOB AND A RAGEKID.

Thank God this trollcrap had left soon after that. Thanks to this I was able to do the come back from 3-0 to 3-5. Goddammit.

Soooo, will anyone else try to tell me we have no reason to hate new players? Of course that not all of them. And it's not like I greet them with "Fuck off, come no sooner you have 100 matches" (Mr.Disaster). But if somebody says that we have absolutely no reason to do so, I will probably shiv the bastard.

--- End quote ---

When someone declines your loadout you should always try to explain him why his setup is detrimental. Generally I have this problem occur with 2 gunner situations, so I just give them engi and tell em they have the second gun (There's always a second gun..) which I find is a good incentive to get them on engi.


If they block you, or simply keep declining or cussing at you (D'aww, cusses) report, block and leave. I've tried going spectator to stop the match timer afew times, but mostly MM finds another cap to take your spot, which happens to be one of the problems with the match timer :/


EDIT on Pies:  Oh yes, that's a very true fact that I personally experience on occassion aswell. The problem is whenever I crew I mostly get to serve under fairly new captains who easily screw up the match for us, which is a bit of a drive that keeps me on pilot. This is a teamwork reliant game alright, a ship cant function too well if the crew arent doing their job decently alright, but there's always that one cog in the machine that controls the approach and outcome...


There's nothing special about shooting gatling, as long as you live up to what your captain expects of you (decent aim and tracking) your armor breaks wont be any inferior to a vet's. As long as you, on the mortar, have a feel for its physics and you know when to fire it, you'll one clip ships like any vet.


But the difference between a decent and a good pilot is the latter will actually know gun arcs to the heart, approach accordingly to get the best of them, and manouver out of a bad situation to save their team a point. Meanwhile, a pilot with much lesser degree of skill might fly above with a carronade, ram junkers with their pyra's pointy balloon at full speed without breaking hull (I used to do this all the time) and turn a full 180 in the face of the enemy in an attempt to dust off when their ally is killed.


TL DR: Crew lives up to expectations, captain aspires to be the best/is the best and the match is over with a 5-0 ish victory.

 Oh and, ceres jumps in and explains my point while I'm writin, gg

BlackenedPies:
If a player refuses to bring a loadout or leave, report them and leave. Briefly tell the lobby and invite your old crew to a new crew form. Explaining or arguing with these players is futile.

Lanliss maybe I don't understand because as the lone player on a team I have single handedly won games against full enemy teams.

Arturo Sanchez:

--- Quote from: BlackenedPies on March 03, 2015, 06:43:45 pm ---If a player refuses to bring a loadout or leave, report them and leave. Briefly tell the lobby and invite your old crew to a new crew form. Explaining or arguing with these players is futile.

Lanliss maybe I don't understand because as the lone player on a team I have single handedly won games against full enemy teams.

--- End quote ---

Thats sounds so great to explain.

"So this guy refused to leave when I told him to so clearly he was being a troll."

BlackenedPies:

--- Quote from: Maximillian Jazzhand on March 03, 2015, 06:57:33 pm ---
--- Quote from: BlackenedPies on March 03, 2015, 06:43:45 pm ---If a player refuses to bring a loadout or leave, report them and leave. Briefly tell the lobby and invite your old crew to a new crew form. Explaining or arguing with these players is futile.

Lanliss maybe I don't understand because as the lone player on a team I have single handedly won games against full enemy teams.

--- End quote ---

Thats sounds so great to explain.

"So this guy refused to leave when I told him to so clearly he was being a troll."

--- End quote ---

If a player refuses to bring a loadout or leave then they are trolling. Plain and simple. Captains require loadouts to make their ship work and anyone who refuses to cooperate must leave. It's their decision to fly on a ship not the other way around.

Hoja Lateralus:

--- Quote from: Lanliss on March 03, 2015, 04:12:18 pm ---I apologize. I actually did not remember writing the word hate, nor did I spot it when I skimmed back over my writing.

XP bonuses might be applicable, but I still do not believe levels mean much. Sure, a lvl 45 pilot is obviously gonna be good, or at least decent, but as a lvl 15, I am better than a lot of lvl 20-30s I have seen. Levels do not mean much about your skill until you are 35+.

Also, please explain why the achievement thing is problematic. I want the devs to be able to see all the pros and cons of the ideas, in as much detail as possible.

--- End quote ---

I have an impression that you make everything not to understand my argument. *sigh* One more time...

Firstly levels didn't mean a lot in the old system, but now when they're so easy to get they are almost completely worthless. I refuse to accept that new 20/21 is supposed to be the same as old 7. But that's not the point. The point is (attention!) that novice players are getting too fast from novice. Fast level increase is especially destructive for new players who leave novice very quickly without much knowledge, and therefore it damages whole population. I would paste the link to my thread here but I assume that if you weren't willing to read then, you won't now also. All the suggestions I made were basically the ways to keep novice players in novice lobbies longer.

Why achievements are problematic? All the solution I presented require changing only one, maybe two values in the code, this can be made in literally no time (let's even assume - one hour). Achievement method requires someone to sit and think what does it mean to be "non-novice" and design special achievements  for novice. This solution takes significantly longer and it may possibly block content if the achievements are made badly and/or novice people can't complete them, either for their lack of understanding the game or even lack of knowledge of the achievements. Muse is strictly against blocking content. Also, the achievement system is a kind of... step back, isn't it? I mean, before matchmaker we only could earn levels through achievements, and there was a lvl cap on novice.


--- Quote from: Schwalbe on March 03, 2015, 05:20:15 pm ---(all heil the almighty matchmaker).

--- End quote ---

ALL HAIL THE MATCHMAKER!


--- Quote ---Soooo, will anyone else try to tell me we have no reason to hate new players? Of course that not all of them. And it's not like I greet them with "Fuck off, come no sooner you have 100 matches" (Mr.Disaster). But if somebody says that we have absolutely no reason to do so, I will probably shiv the bastard.
--- End quote ---

Huh? I do not do that. I mean, I somehow approve of that and I think it may be the only method to have a pleasant match but I was not the one doing that. And you know it, so I'll assume it's a troll.


--- Quote from: HamsterIV on March 03, 2015, 05:39:47 pm ---With match making I am pretty much guaranteed to be put on a ship with people who don't communicate.

--- End quote ---

So much this.


--- Quote from: BlackenedPies on March 03, 2015, 07:47:22 pm ---If a player refuses to bring a loadout or leave then they are trolling. Plain and simple. Captains require loadouts to make their ship work and anyone who refuses to cooperate must leave. It's their decision to fly on a ship not the other way around.

--- End quote ---

Oh, so this is becoming 'that' thread. Everyone grab whatever you can and run before it will roll into the Pit.

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