What Logicalia said.
I mean Chemspray can have almost the same description versus flamers.
There is more components to take care of and more players (2 atleast) that take part in chemspraying just to make a LIGHT gun useless.
What we do against minotaur now, is the same as other weapons, just radically different.
Stay lower than the enemy ship if his guns are mercuries. Which can have tons of disadvantagous variables.
Take chemspray on 2 engineers, make them do chemspray cycles every 15 seconds or before firing, which has disadvantagous variables there too.
Stay higher versus Artemis
Dont hit mines, or go straight into a ship laying mines. (lol most basic one)
Dont get rammed (Impact bumpers)
Constant ground pound (Impact bumpers + Drogue chute)
I mean, people asked for a stabilizer pilot tool before, and if it existed it would make more sense to stabilise your ship versus minotaur. But for now we just have Moonshine.