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1.4.0 Pyra. Too much stick?

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BlackenedPies:
If you want a tanky vanguard bring a spire. If you want a tanky charger bring a squid.

Sammy B. T.:

--- Quote from: BlackenedPies on February 26, 2015, 09:06:39 pm ---If you want a tanky vanguard bring a spire. If you want a tanky charger bring a squid.

--- End quote ---
-Sammy B T

Serenum:
Trust me, nobody here hates pyramidions more than me. They are the easiest ship in the game and public games are often flooded with them.
I also despise any ship with more than one foward-pointing gun, I feel it's a design that detracts from the more interesting aspect of the game and makes the firefights a lot more static and boring and less "ship like".

With that said... The Pyramidion now has basically half the hull points of a Squid.
There is something horribly wrong with this situation. It's counter-intuitive, not to mention against what little lore we have on the ships.
And from the balance standpoint, it's excessive.

Indreams:

--- Quote from: Serenum on February 27, 2015, 07:20:33 pm --- It's counter-intuitive, not to mention against what little lore we have on the ships.
And from the balance standpoint, it's excessive.

--- End quote ---

Yea. Yeshan ships are, as far as I can tell, more stable and sturdy than other ships. Their design, as well as their game play supports this theory. Galleon, Goldfish, and Pyramidion are three ships the doesn't feel like you are clinging to the riggings (Mobula is like sitting on a cloud). It's only right that the Pyramidion has some hull health.

And let's be honest, what ever the hull health of a ship is, one clip of greased mortar will wrap it up.

Lydia Litvyak:
Expanding on what Thomas has already said, what made the Pyra powerful and easy to crew was the fact that you can have perfect repair and chem coverage (IE, all* components can be on cooldown, always) while also having massive damage output (two light guns with fully overlapping arc plus rams) and without ever needing to take crew off guns to repair. No other ship can do that, so all the other ships require much more experienced crew to operate at full capacity. The nerfs didn't address any of that.

*Except for your rear flare but this is not important.

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