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About the Minotaur

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Thomas:
Did you just put the mine launcher in the same category as the harpoon? Because I have some gunners that would like to meet you. =P


For the minotaur, it's not all that effective on the goldfish. Sure it's fun, but you're going to have tough time killing anyone (at least right now, someone might come up with something). For galleon and spire, it's pretty impressive. I really want to see how it does over time on the spire (although at the same time I'd love to see the spire crews use other weapons more effectively).

A lot of people are going to be using it non-stop for a while, so give it a week or two before we start to see how it actually effects the game. Players need to learn how to use it, and how to play against it.

Kamoba:

--- Quote from: Thomas on February 24, 2015, 01:41:47 pm ---Did you just put the mine launcher in the same category as the harpoon? Because I have some gunners that would like to meet you. =P


For the minotaur, it's not all that effective on the goldfish. Sure it's fun, but you're going to have tough time killing anyone (at least right now, someone might come up with something). For galleon and spire, it's pretty impressive. I really want to see how it does over time on the spire (although at the same time I'd love to see the spire crews use other weapons more effectively).

A lot of people are going to be using it non-stop for a while, so give it a week or two before we start to see how it actually effects the game. Players need to learn how to use it, and how to play against it.

--- End quote ---

Take my salute sir. You're right, new toy will be used at great length.

PiggyPiggyYaya:
I just played a 4v4 match against 2 galleons with minataurs both on broad side. I can tell you right now it's op. Once the blast hits you, your ship instanly comes in to a crawl while trying to get away and throws you ofcourse at least 45 degrees in either direction. Your enertia is also gone and you would have to build up your speed back up again.  It also does a lot of piercing damage so while they barrage you your armour goes down.

As for range; lets just say it's really far and it is also effective at close range. It's reload time seems fast too because it seems I just getting shot at every 1.5 seconds with no break. Not only that I tried to engage it up high to see if I can get off it's angle. Nope, it has a pretty sharp angle of attacks in every direction.

The whole game I felt like a pinball bouncing from every direction. The score in the end was 12-0.

Squidslinger Gilder:
It wouldn't have been OP or in a silly support role had it been the Sky Torpedo many of us wanted...just saying ;D

The gun doesn't need a nerf, ships need to be able to move faster and pilots need to not be stupid. If you approach the broadside of a Minolleon, what do you think is going to happen? Sheesh, I swear since the game has gotten slower and slower in gameplay, pilots have gotten stupider and stupider. You get used to charging broadsides because HF and LJ can't do squat. Only real worry is Hwacha and carro but usually you shoot out the gun mounts before they can do harm. Now you've got this gun and are all of a sudden crying OP...HA!

Results of 2 yrs of all you people crying to nerf this, nerf that. Now you've got a gun that requires you to be tactical and you can't handle it. Part because your ships are all nerfed to hell. Ha ha ha ha ha!

Mysterious Medic:

--- Quote ---You get used to charging broadsides because HF and LJ can't do squat.
--- End quote ---
lol. Just because your gunners can't hit doesn't mean two of the most damaging guns in the game are useless. A metagalleon with a hades,lj, and flak with good gunners will mess up just about any ship and I don't think many people would refute that. From what I remember from the dev app (haven't played the recent patch yet) the minotaur was realllly easy to shoot and had a bit of range. Make it a bit harder to shoot with slower projectile speed perhaps (not too much though) and voila people actually have to learn how to shoot another gun for effectiveness.

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