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About the Minotaur

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BlackenedPies:

--- Quote from: Gilder Unfettered on February 24, 2015, 05:01:40 pm ---The gun doesn't need a nerf, ships need to be able to move faster and pilots need to not be stupid. If you approach the broadside of a Minolleon, what do you think is going to happen? Sheesh, I swear since the game has gotten slower and slower in gameplay, pilots have gotten stupider and stupider. You get used to charging broadsides because HF and LJ can't do squat. Only real worry is Hwacha and carro but usually you shoot out the gun mounts before they can do harm. Now you've got this gun and are all of a sudden crying OP...HA!

--- End quote ---

The Minotaur has a range of 1800m and 45 degree arcs all around. It has a high projectile speed, and as far as I can tell no drop.

I've been using spanner mallet buff heavy on a spire and it's been a very effective sniper weapon. One shot buffed heavy breaks any component. It prevents ships from getting shots on you.

I like the Minotaur, but the arcs are a bit much.

ZnC:

--- Quote from: BlackenedPies on February 24, 2015, 05:50:06 pm ---The Minotaur has a range of 1800m and 45 degree arcs all around. It has a high projectile speed, and as far as I can tell no drop.

I like the Minotaur, but the arcs are a bit much.

--- End quote ---

The arcs are really the only complaint I have about this weapon so far. All the previous heavy weapons are characteristic in being very limited in arcs, however the Minotaur seems to have one of the best, if not the very best arcs of all weapons.

MightyKeb:

--- Quote from: ZanC on February 24, 2015, 06:18:27 pm ---
--- Quote from: BlackenedPies on February 24, 2015, 05:50:06 pm ---The Minotaur has a range of 1800m and 45 degree arcs all around. It has a high projectile speed, and as far as I can tell no drop.

I like the Minotaur, but the arcs are a bit much.

--- End quote ---

The arcs are really the only complaint I have about this weapon so far. All the previous heavy weapons are characteristic in being very limited in arcs, however the Minotaur seems to have one of the best, if not the very best arcs of all weapons.

--- End quote ---

It DOES have the widest heavy gun arcs in the game, even bigger than the flak, which has 30 degrees all around but not only does it need it for leading projectiles at ranges but its also balanced by the fact that it cant do much to you until your hull armor is down

Meanwhile, minatour effectively counters blenderfishes. A galleon could get the smallest gap of opportunity to get it's guns in arc, and you'd just be spinning around crazy while it recovered from the pop and rose back up to blast you into the next tuesday.

DrTentacles:
I admit, when I used it in dev app, I did not expect it to be this power. It seem to single-handedly counter a number of builds. I'd like to suggest longer reload time, still less than a hwatcha, but enough to give a chance to get guns in arc. It should serve to set up a possible kill, not loch a ship from mid to close-range on it's own.

Dutch Vanya:
it's very very good. But as others have said, lets give it more than 24 hours before crying OP so we can see how it ends up being used. It wouldn't be in true Muse fashion if they didn't make it OP first and then nerf it into the ground. Hopefully this time will be more reasonable.

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