Info > Feedback and Suggestions
Level inflation and "noob problem"
Indreams:
Levels aren't a good reflection of skills. Matches played is. I play like a 300ish matches played, Gilder or Zill or people who's been around for ages, play like 2000+ matches played.
If we want level to correlate with skill, it should correlate with matches played. So I like the idea of achieves not giving exp (but gives titles instead).
But than again, I don't want leveling system to change so soon.
MidnightWonko:
Call me cruel, but I seriously think the best way for a newbie to learn an online game is for him to get the crap beat out of him.
Smart newbies will start copying techniques that they found completely rekt them. In doing so, they will be summarily rekt by their counters. They will then begin to shed some of their newbishness and begin their transformations into valuable teammates.
N00bs will simply get rekt over and over. They will then ragequit, and no one will miss them.
Schwalbe:
Problem is, that Muse will miss them, and what they'll do?
ANOTHER FUCKING SALE...
DJ Logicalia:
Smell that, boys?
That's the smell of elitism
Schwalbe:
I'm not an elitist, I like teaching... but only those who are willing to learn. And mostly I get assholes aboard my ship. And as said, I like it, but in that amount it becomes rather tiring...
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