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Level inflation and "noob problem"

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Xylo Wenchbane:

--- Quote from: Maximillian Jazzhand on April 27, 2015, 12:54:11 am ---this ignorant implication that the whole majority of the vet haven't at some stage tried to teach every noob they encountered... only to be met with retards who don't know simple commands like forward, stay and BIG RED THING MEANS MOVE YOUR ASS AND REACT!

How about, newer players learn like every other newb in every other competitive community. They git gud and learn by themselves out of sight of vets.
And when they demonstrate an average level of competence, vets bother actually teaching them without having their patience and time wasted.


because frankly? Teaching those I deem worth my time and under my wing and under my clan tag? Much less stressful than some random yob who I would actually punch, if I ever encounter them in a IRL team-based activity. Especially if money (and the quantity of) is involved in the quality of the general result.

--- End quote ---

Right, and you 'got gud' I assume? Your high and mighty opinion shouldn't weigh on people who are just starting out. I'm pretty sure CA's should have a heavier opinion in the matter with how the newer player system works. I'm with you guys on the trolls though that doesn't mean I support an entire noobicide because of a few bad apples.

I'm on my way to 'gitting gud' it's just difficult to get a good match especially in the novice pool and I'm not ignorant to the way vets treat newer players. I get that treatment BEFORE the match even starts because I'm 'too low level' or 'not enough matches, not worth my time, got back to novice scrub *insta blocked*' That attitude needs to crawl in a hole and die. I can seriously count on my hand how many level 35+ players I've played against. 2 of which are in this thread.

Crafeksterty:
I understand being instablocked is bad, and it is.

But you have to understand that the attitude comes from an enourmous ammounts of bad apples, theres only few good apples.
The attitude is sick and disgusting, but so is people who say they where at the hull when as a pilot i can clearly see he was repairing a gun and only took a step for the hull when it was too late.

I yell out commands to be clear, for maybe they cannot hear me clearly only to notice they cannot hear me at all, because their voice is set to OFF.
I give them a recommended loadout, only for them to change it anyway.
Gunner yells to turn the ship, which i cant because i need him to run for the engines, and he complains.
Seeing an engineer whack at a component where the cooldown is still on.
Seeing engineers on their guns when i called for repair.
Afk, or players so bad i wish i had an AI instead.

Even after noticing them of it, they still do the same mistake the next match...

Alot of players who actually do listen and do as i said in pub games end up succesfull + I end up being called a good or polite captain and/or being added.
But they dont know the sheer ammount of stress i put up with having to describe roles, and trying to get replies from each crew to get a good reading on who is doing what in my ship and at what standard every match. I rage really hard often just seeing my ship not do what is intended. And im not even setting a high standard or a difficult task.

I bring the easiest build, and easiest description in making my crew work togheter the best as possible. But then it all boils down to those individual crew members who cannot fullfill a simple task which does bring the whole ship down into mindlessly improvisation. Which is no fun for any veterans because they clearly see the mistake, and clearly see how it could have gone well. And they cannot do anything about it and rely on chance that they will get good crew.

I am sorry that veteran standards are too high, which it is actually not. Even though we clearly given up on the hope for newbies. But dealing with bad players is actualy not worth the match, which there is an abundance of. Which is why were so mistrusting of newplayers. Not to mention, playing as engineer or gunner on a noob ship is actually worse due to how you cannot make the ship perform better with vital decision making.


I would love to teach newplayers, but they dont want to learn. Which ends me in being frustrated and give up on it.
"GO!"
"Ready up" -when were still voting for a new map
"Why not ready?" -If only he would read the chat
"Why choose this ship?" -Asks this, but has never been on it

I dont hate noobs because i know good ones exist. But there is more bad ones and i cannot figure out why none of these people have pressed the tutorial button.

Schwalbe:
I'm affraid I have to agree with almost all Crafekfersty said in a previous post. The difference is I rarely rage aloud. On the other hand it happens more often, when it comes to having a dumb ally.

Thank God Munkers exist. They are the best cure for bastards yelling 'READY UP', not reacting, or ramming you without any particular reason.

But dumb bastards aboard the ship... God, no. And what's worse, there will be more of them, when PS4 version will be released.

Those who know me know, I'm no elitist. I can forgive many mistakes if I see a player willing to help and learn, and it's always cheering to hear things like "Oh, I didn't know that! Thanks!", because even though I have almost 1k matches played, I don't know everything, I still learn (btw. Fuck gaylleons, who designed this shit ;___;) I always seek having rather a good time, than victory. But FFS, new players sometimes act so retarded they make me more pissed than entertained...


Edit:

--- Quote ---"Why choose this ship?" -Asks this, but has never been on it

--- End quote ---

Well, this must be justified as that they MIGHT want to learn about it's purpose.

Crafeksterty:
Oh yeh, you can look at it that way. Il make it sound more pessemistic.
"Urgh why choose this ship when you can choose a pyra... jeeze".

Schwalbe:
Oh, it appears I haven't put enough emphasise on one, certain word. Let me correct that mistake:


--- Quote from: Schwalbe on April 27, 2015, 06:28:42 am ---Well, this must be justified as that they MIGHT want to learn about it's purpose.

--- End quote ---

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