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Ship Selection Phase Idea (Hephaestus Challenge Season 2)

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Thomas:
You might as well just say no Pyramidions. Only a few teams consistently use other ships.

This isn't a MOBA.

Puppy Fur:

--- Quote from: Thomas on February 14, 2015, 08:54:20 pm ---You might as well just say no Pyramidions. Only a few teams consistently use other ships.

This isn't a MOBA.

--- End quote ---
Once again, this is in many many games. Not just mobas. But, I see the point people who are making considerably longer posts are making. Would this be fair without the ban system?

Sammy B. T.:
You asked for more. Instead of echo a lot of the other comments I'd add my personal perspective.

I don't see the fun in an event where my ship is dictated by this by another team. Honestly here is how I would see this playing out. Before hand I would ask the opposing team what ships they wouldn't mind being banned. Ban, those two, and hope for the same kindness towards my team. I'd likely see any team that didn't do this in return as being complete jerks. I'd feel less cheated by fast swaps than these ship bans.

I also dislike the tacit implication that there is something wrong with ship specialization or that I was somehow a worse pilot for bringing my junker and only my junker. I found a ship I both liked and flew well in competitive play. Why is that wrong or more appropriately why is it somehow better to have to fly ships people don't want to?

This is supposed to be a competitive event, and gimping teams out of some notion of fairness is a terrible idea.

I mentioned the Dota because you seek to defend this system due to its use in other games like Dota which you play a good deal of. I am not insulting you for time spent Dota, I'd be a huge hypocrite to insult someone due to hours spent playing a game. Clearly the game has inspired this idea for you. Nothing wrong with inspiration.

Puppy Fur:
Let me just copy and paste this xD

"Would this be fair without the ban system?" -Puppy

Sammy B. T.:
I've never seen the need for a pick order and have always preferred people having more freedom with their ship choices. Like last time, strongly enforced lobby timers are what I see as ideal as well as social shaming of fast swappers. Ideally refs could be made to force start a lobby. However it wouldn't be as game breaking as this ban system.

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