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Sniper need more love?
Kamoba:
Actually is was the other pyramidion who your disables assisted more, but yes you assisted him.
I wont argue with you based on your calculations because evidently you're the obvious superior being. 8)
Arturo Sanchez:
One of these days Kamo you and me will be on opposite teams with equal standing crew and I will kick your ass.
Kamoba:
See you're so easily offended. Again humility and a bit of Zen are needed in your life.. If you'd like to do more trash talk then by all means you have me on steam and you're welcome to PM me.
As for your threat.. We've been in such teams before against each other, but I'm sure we can arrange a 2v2 skrim some time if you really think that'll make you feel better.
HamsterIV:
Some say the life of a sniper pyra captain is boring, but I find it to my liking. I used to bring 3 engies and ask one of them to buff the long guns while the other two shoot. That left me on the helm making minor adjustments and occasionally fixing the hull.
Now I bring the standard 2 engie 1 gunner build and bring the buffkit myself. While we out range the enemy I buff the guns and make the bottom deck engine fly. When things get hot I take the helm, order my gunners to side guns and let the main deck engie fix stuff.
Having a gunner bring lesmok and burst makes the artemis more dangerous. Having two full time engines on board makes us more survivable in a brawl. Keeping the guns buffed makes my life more interesting and being forced to work the helm keeps the main engie's life interesting too. Unfortunately this only works with decently skilled crew so I save this build until I have at least one more vet on the ship.
Arturo Sanchez:
--- Quote from: Kamoba on January 22, 2015, 11:59:08 am ---See you're so easily offended. Again humility and a bit of Zen are needed in your life.. If you'd like to do more trash talk then by all means you have me on steam and you're welcome to PM me.
As for your threat.. We've been in such teams before against each other, but I'm sure we can arrange a 2v2 skrim some time if you really think that'll make you feel better.
--- End quote ---
Nah I just remember the days when you piloted and I was a gunner or engie on your ship and it pissed me off on how you were so inefficient, and now I hear you talking smack about my calculations when I've seen you fly straight into a 2 v 1 (something I knew not to do even on my novice days).
As for a brawlers ships that can snipe. The successful example of this is my spire.
Art merc on top. flame hwacha.
At close range, the hwacha fires to disable and merc engie jumps down to the flamer at the same time to minimise repairs, and then 2nd hwacha kills. With 2 ppl on guns that leaves 1 engie to keep things together.
But on long range art, merc, heavy hwacha.
As for a pyra sniper, I do have a meta side but given the nature of pyra piloting I feel you just gotta commit and make sure you cut apart engines and guns before the impending ram from the brawler.
A true sniper build can rip apart any ship so long as they can hit. And when it comes to a brawl, I say its up to the pilot to really keep survivability.
Hydro, then tar and then kero the fk out of there reposition and snipe. As it stands a good sniper should be near an escape route anyway. Like a nearby cloud or terrain.
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