Main > Gameplay

Mine Launcher

<< < (4/11) > >>

Shinkurex:

--- Quote from: MasX on April 02, 2013, 12:31:15 pm ---Heavy or small weapon

--- End quote ---

I take your quote, and raise you another


--- Quote ---I was told at first it was heavy, but then scaled back to a light weapon for better use. I mean, who's going to put a mine launcher on the front of a goldfish as the main gun?
--- End quote ---

Pickle:
I wonder if they are damaged or merely concealed by tar barrel clouds?

Got a carronade-fish on the stern of your Pyra? - pop tar barrel for a couple of seconds, switch to phoenix claw, stop engines and rotate 90-degrees left, let fly with the mine launcher on the aft side mount, phoenix claw, complete the 180, off-tools and reverse with your forward guns trained on whatever is left to emerge from the tar smoke and minefield..  I could like this weapon.

Pickle:

--- Quote from: Cul on April 02, 2013, 11:14:01 am ---If the mines last forever, and there is no limit to them, I could see some abuse happening. If the mines don't last very long, its effectiveness would be severely cleaved. Until I know more about these things, I don't think I could make good strategic ideas- if it litters a ton of quick, small-damaging bombs, its use would be extremely different if it was instead a slow-firing, small clip gun.

--- End quote ---

My guess is that they'll be active for about 20 seconds - based on the reload speed.  That way there's never more than one clip (30 mines) in the air per mine launcher fielded in the game.  If they lasted longer than the reload the sky is going to get very busy, very quickly with far too many assets for the game to handle.

Although the art assets can probably fiddled by having then appear identical from all horizontal angles (so there's only ever a flat plane image to be projected) and a singularity point with proximity detection rather than a complex collision mesh.

Queso:
Very exciting weapon. My only concern is it may further help snipers snipe. If any of the recent cogs matches have been an indication, sniping is boring, highly prevalent and extraordinarily hard to counter. It's low risk and high reward.

N-Sunderland:
So wait, if it's a light weapon, then you could put it on the back end of a Galleon, and... Ouch...

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version