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Heavy Clip Heavy Carroande

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DJ Logicalia:

--- Quote from: Sammy B. T. on December 04, 2014, 10:13:40 pm ---There is a difference between max range and effective max range. With Heavy Clip is a tool that narrows the gap between these. Heavy clip hwatcha and normal hwatcha have the same max range but no one would say they are both equally useful at sniping.

Now lets look at a heavy clip heavy carro vs heavy clip  gat

In 1.66 seconds the H carronade has released its clip and is pretty much guranteed a balloon pop. You need 1200 damage to pop the balloon the this carro gives you max 1368. You're shooting at what is generally a massive unprotected target.

Now to counter it we need the gat to shoot out the carronade, a fairly small target surrounded by hull grabbing shots. This requires 20 shots hitting. Assuming a functional impossible 100% accuracy for all 20 shots, this will take. 2.28 seconds. In reality a godly gunner will probably get 75% of his shots at max range meaning he will need 3.2 seconds. However the h carronade has already long done its job.

--- End quote ---

Are we taking into consideration the rate of fire being diminished as the Hellhound takes damage? If you're up, moderately, close with greased, you're going to be putting out a lot of shots in a short amount of time, and a lot of them will hit. Basically, all of them, if you use heavy.  Assuming both weapons start firing at the same time. Also, lesmok Gat has a range of about 700 and a clip size of 57 (? off memory). 75% of 57 is 42.75, over twice (so we can assume the additional spread will make the gun only 50% accurate if we need to) as much as is need to disable the a heavy gun, while staying 275m out of it's range, if the goldie isn't barreling at you, and a Galleon is going to be even more of a sitting duck (no offence :P).

edit: holy run on sentence, Batman

Sammy B. T.:
Actually just realized its shorter than that as the first shots already chambered. The gun shoots a shot every .83 seconds so I did 2 x .83. Inreality is basically just a little longer than .83 as its shoot, rechamber shoot (my initial calculation was rechamber, shoot rechamber shoot)

I don't think I need to take that into account due to how fast the initial accomplishes its job. Also since lesmok does not reduce jitter. Just tried shooting out a carronade with a gatling using lesmok at a range of 500 meters in sandbox. Broke armor consistently before breaking gun because of jitter.

Spud Nick:
There is no down side to using heavy clip ammo in the heavy carronade. Even with the ammo reduction it got awhile ago you still get two shots with the carroande. Do you guys think there should be another down side when using heavy clip ammo? Perhaps a longer reload?

Sprayer:
There is a downside to the heavy clip heavy carro. You need to lead your shots more to hit what you want to hit. This may not be a problem if you want to hit the bloon, but light guns and engines pose trouble on 425m when the shot takes half a second + your ping to land.

Sammy B. T.:
Heavy hasn't slowed down shots for decades right?

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