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Ship design pet peeves

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Arturo Sanchez:

--- Quote from: Lochiel on December 03, 2014, 04:42:19 pm ---It'd be nice if there was an invisible slope on the outside of the inside railings... so that if you landed outside you could "hop" over the railing.

--- End quote ---

That's what I always dream... hopping over the railing and dying inside with each failing as we die and I know we are dead by the time I make it to the gun.

Omniraptor:
So don't miss :) it's completely possible to get the timing consistnent. If squid was an easy ship, everyone would fly it..

Personally my pet peeves are ladders, I get stuck on them even after playing on 1.5k matches. Also tiny corners like the one one between goldfish front gun and hull, sometimes you get stuck on it 2 inches away from hitting the hull, much rage.

Arturo Sanchez:
on that note the goldfish wires next to the helm that stop you from jumping directly off the helm and to the hull.

same around the balloon area where I wanna jump/fall to the turning engines.

also the crow's nest on the galleon that serves nothing but to get in your way. When there is clearly some sorta  corridor up there. I bet there are like 99 red balloons up there and errybody is having a rave balloon party.

Omniraptor:
You can get to the goldfish turning engines from balloon in 2 seconds, just jump down left side onto left engine, hop down, whack engines as you run past, back to balloon. Alternatively if only the right side engine is damaged, there's a spot right behind the balloon you can jump off, landing right in front of engine. There's a few videos flowing around showing off both jumps.

Squidslinger Gilder:
Pfft, bunch of noobs. Real squid pilots fly with no railings! When someone falls off and gets caught in the propeller, thats our pro level tar cloud of red misty death! I prefer to blend powder monkeys. They tend to have spent casings which, when chopped up, helps shred enemy balloons better.

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