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Ship design pet peeves

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Arturo Sanchez:
I just came to rant about dem squid railings. Whenever I miss a jump and land on the outside side of the railings I get stuck there until I circle around or fall off.

If the railings werent there I could move more freely. Hell removing just the inner railings would b fine for me.


seriously that feel when you want to go side gun (or outer engine) after tapping the engines and your jump falling short as to bump into the rails to force you on the outside of them.

the gun is so close... yet out of reach.

DJ Logicalia:
A) Don't miss! Just take a squid out in practice mode and practice all those sweet parkour jumps. It took me a while, but now I only ever miss sometimes if I'm playing music and have to hold down my x/z key the entire match like some sort of six fingered mad man

B) The squid is a tiny piece of metal, traveling at breakneck speeds. Frankly, there should be more railings! (I'm not actually suggesting this, just the squid is horrifying when you think about it)  Removing that inner railing would sort of ruin some of the personality of the ship, and it's totally possible to get that jump down consistently.

What I WOULD be in favor of, in terms of a squid redesign would be lowering the top engines to make them easier to hit from the bottom. I feel like something happened a few updates ago that messed with something, and the top engines have been a lot harder to get from the bottom, to a point where it's barely a reliable move. I've adjusted my whole chem spray cycle to adjust for it.

Sprayer:
You should be glad they didn't put realistic air friction or acceleration behaviour on crew members. You wouldn't be jumping on a squid anymore believe it.

Thomas:
A trick someone told me once that helps with this is to jump from right in the center, instead of walking up to the railing. If you're too close, your legs will catch on it when you try to jump over, slowing you down and causing you to fall short. If you're right in the middle, you get that perfect arc when you jump allowing you to land just right.

Lochiel:
It'd be nice if there was an invisible slope on the outside of the inside railings... so that if you landed outside you could "hop" over the railing.

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