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Heavy Weapon Suggestions

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TeddyBearMafia:
Seeing as we can set projectiles to have health like mines...

I think that adapting Crafeksterty's idea to be able to lay down some kind of temporary cover with a gun would be a great improvement for ships that could make use of cover while retreating from enemy fire. Still, I think that in any of these cases the mine launcher would still beat it for utility.

I like the idea of some form of heavy utility gun, but it would need to be damn useful in order to beat taking a damage weapon on any ship that isn't a galleon.

ShadedExalt:
I agree with Teddy, it'd have to be really useful.  I do like the Electric cloud idea.  You're right in saying te Vulcan is basically the Hwacha... Maybe give it a slower rate of fire, and make it piercing/flechette.  Laser could be a charge laser type, and f you have no reload a cooldown bar would  be a necessity.  Wait, brain storm.  Combine the Vulcan with Crafeksterty's gunner-love weapon!  Maybe even with the cannon idea...  To be honest, I felt the Jupiter was the least interesting, but everyone has their opinions.  Actually Crafek, I came up with the Gorgon Heavy Spiker a little while back.  Maybe we could work in the ship stun?

Indreams:
When you are firing a cover/tar cloud/elec cloud to escape which side are you going to deploy it on? Front? Side? Aft?

I guess they would work like mines... But I'd rather have something shooting than the above guns. If these end up being Heavy guns, I'd much rather prefer a hwacha. If they end up being light guns, I'd try them, than leave them for competent competitive players. I don't have the skill to use those guns effectively yet.


I really condone the Heavy-piercer idea. That is something definitely missing from the game. It's been suggested many times in many forms. I wonder if Muse has a reason for not adding such gun.

ShadedExalt:

--- Quote from: Indreams on November 27, 2014, 08:57:09 pm ---When you are firing a cover/tar cloud/elec cloud to escape which side are you going to deploy it on? Front? Side? Aft?

I guess they would work like mines... But I'd rather have something shooting than the above guns. If these end up being Heavy guns, I'd much rather prefer a hwacha. If they end up being light guns, I'd try them, than leave them for competent competitive players. I don't have the skill to use those guns effectively yet.


I really condone the Heavy-piercer idea. That is something definitely missing from the game. It's been suggested many times in many forms. I wonder if Muse has a reason for not adding such gun.

--- End quote ---

The thing is, unless we make it so nerfed as to be unusable, it's OP as hell.  I do still want a Heavy Piercer, but unless it's the Vulcan (which means Galleons have a new meta), its gonna be difficult.  Also, the Utility Guns are heavy.  This is a heavy exclusive thread.  None of that dinky light crap.  Any ideas on how to spice up the less interesting ideas?  Or more Jupiter balancing/Vulcan modding.

Squidslinger Gilder:
Yeah the problem with piercing weapons, it can be OP real quick. Then we have a return of the merc war days when you could just sit back with mercs and decimate ships. Death by pin pricks. A massive heavy vulcan would do this. Imagine twin vulcans on a galleon with a tiny LF on the deck. Cheese grater combo.

Think this is what holds Muse back more often from making new heavies. When the combinations are considered, its just painful. There are limited options which wouldn't be super OP. Sky Torpedo is one of them with impact damage. This you can tune and adjust and if the projectiles are slow enough it won't be something pilots couldn't avoid. Another would be a CQC explosive gun. Would enable the classic Flakfish CQC gameplay, but without the HF range. So you'd be looking at something with Carronade range that just, melts faces. Maybe the massive Hades cannon would fit this. Or what you could do is have a heavy double barrel mortar. Give it a 4-5 shell clip and total damage = the old HF round.

At the same time, need a new light gun to fit between the mortar and LF range. Probably the Pom Pom idea that has been mentioned before by someone else on here. Fast shooter, little spread, no arming timer. So like the original LF. Something that would be perfect mounted on squids or ships which fight more in the short to mid range but can't afford to sit there waiting for mortars to get angle or unload. I could picture a Spire with these. Gat + dual pom poms = nothing is ever going to get close.

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