Main > General Discussion
Top pilots
Kestril:
Duckling has a point, I have to fly much differently when I've got an inexperienced crew versus having an experienced crew.
In pubs at least, the ability to work with and guide new players is an important captain skill.
Anyways I've only really flown against captian smollet. He gave me a run for my money in a twin-blenderfish fight.
macmacnick:
All I know is that I fly like an asshole when I'm in my munker. Ally in the way? Mines. Ally in the way constantly? Loch mines. Trolls with no mods around, Report and then corrective punishment by mining. It teaches them to 'Mine' Their own business. Trolls on your team? Truce with enemies and then take joy in dismembering them with mines and galleon squats.. Worked better in the lobbies, however. I'm a horrible person, alright. When I fly my squid, the engineers either scream at me, jump ship, or sit in the cargo hold rocking back and forth, crying because of how much moonshine's being used. It traumatizes the weaker-hearted engineers. Enemy in pursuit? Ink them. In the face. Ally ramming you? Ink in their faces, with maybe a mine or two thrown in for good measure, not to mention hilarity. Getting a kill by killing your ally/allies? "ITS NOT MY FAULT THAT THEY RAMMED INTO MY UNSUSPICIOUSLY CLOSE AND CONVENIENTLY PLACED, JUST FIRED MINE!!"
Mines in general? Maniacal laughter, followed up by a steady dose of mine puns, of the most deviously horrible variety.
Crafeksterty:
If a good pilot crumbles in pub because he has random pub crew, that just means his crew wasnt good enough to support it.
Like, i havent seen arguments that are FOR skill in pub games versus skill in competetive. There are more "facets" that go against why youre not that good if youre playing pub, versus facets of why youre not that good if youre playing competetive.
In pubs, you can get all sorts of crap happening. Oh that is understandable because your crews skill isnt that good. But then you should go for something easy... right? Well thats when things get neglectant. Why should i jump on a pyramideon when i wanna play spire? I can give best instructions, best easiest build on the spire yett they wont follow because, well maybe a crew doesnt talk/listen, maybe one crew is just slow. One crew never saw this ship... etc.
There is too many reasons of why Pub doesnt exactly allow skill. And that applies for the other team! (and your ally)
Imagine you have good pub crew, maybe one of them is from your own clan so your pretty sure of your ship well enough to handle pub games very well.
But now apply what i said about pub games to the enemy ships. THEY may have some really bad crew, THEY may end up having an awesome pilot but shit crew. This is the "facets" that pub has. There is just too many to example true skill across all ships in a match all togheter.
Competetive is the exact opposite.
Imagine having perfect players, enemy ship is perfect your crew is perfect. You the pilot is the only human. Now youl see exactly how good or bad you are.
But were all not perfect, were all human. Meaning we can be extremely good but still have some mistakes like chem cycle, miss prediction, miss timing etc.
Ther are just much less faults or "facets" that take away of showing skill.
Mezhu:
If you think pilots that solely play pubs are comparable in terms of skill with the top competitive ones you're delusional.
--- Quote from: macmacnick on December 14, 2014, 06:03:31 am ---I'm cool too
--- End quote ---
Also, how's that anyhow related to the thread?
Mean Machine:
I agree with Crafek. It's very rare to see balanced pub games. Thing is, one single player can reduce ship effectiveness down to 50% or 25% or even lower in some cases if they are not doing their job, which means your ship is almost useless, which means you're pretty much a dead weight on your ally. Plus how many people play seriously in pub matches? I mean I usually don't mess around exactly, but I'm not playing seriously either. I am usually quite aggressive and sometimes engage even if i think it's not best idea or just do stupid stuff and not being very careful. And i don't expect my crew to do perform 100% of their ability and i won't yell at them if chem cycle or buff is missing. It's a pug game ffs.
And I don't agree with statements like "If pilot is skilled he can survive and win with bad crew" or whatever. How? How would you dodge or escape if your engineer doesn't repair engines for example? If everyone in match is experienced and you're the only one with one unexperienced engineer, it will show. Yes, you can still will, but you would still be at big disadvantage. Would you play competitive match with one unexperienced crew member and call it fair game?
In competitive you have your crew, you trust them, everyone knows what to do, what is their job, so it's just about little things that separate good teams from great. That's skill. Everyone knows how to repair there or how to shoot, it's just someone can shoot a bit better than other guy, which simply means he's more skilled.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version