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Version 1.3.8 Hotfix 2 Release Notes

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Richard LeMoon:

--- Quote ---- Player level in chat message will be the max level (of 3 classes), rather than current class level.
--- End quote ---

Why?

No, seriously, why? First you said this was for people to show off levels. Now they are forced to only show one. So.... why?

Keyvias:
@Wundsalz,

That's a good debate (meaning something we're discussing in the office as well.)

Right now in my mind it's team vs ship.

Do we bring the entire team back to a lobby?
Pros:
Force the most players possible into a teamwork situation
Create a persistent feeling team (IE. people are less jerkish to people they see again)
Cons:
Creates bigger teams for the matchmaker to try to match
More chance for random players you don't want to keep

Do we bring the Ship back?
Pros:
Most communication is ship based.
Easier to Matchmake
Cons:
Lose out on team cohesion and getting a bad ally is frustrating as all hell.
If the crew form was bigger than a ship you lose your friend.

Issues with using previous crew form:
Players who join in single get kicked out of the group even if the group likes them. This would make it harder for people to keep a crew of people they like.

If you can find a way around that issue we can definitely add it to the team vs crew argument.

Between the other two choices, where do you guys stand?

Mezhu:
How about you save each group of players that formed crews and split them back accordingly?

Keyvias:
In that situation though if the form crew got a good fourth that game or simply a random group of singles liked working together, they'd be split apart.

If a friend joined onto you in the lobby, he wouldn't be returned with you when the game goes back to queue.

Mezhu:
The latter can be bypassed by adding the friend who joined on you on that crew form, although I don't find it necessary. As for the random 4th, he can always be invited into the next crew formation which is more logical than assuming I want to play with him anyway.

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