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Version 1.3.8 Hotfix Release Notes

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sparklerfish:

--- Quote from: GeoRmr on October 29, 2014, 02:36:57 pm ---
--- Quote ---As far as achievements, they were... bad and I dislike any system that has players who have put in 2000 hours not being or higher than 12 (which happened before.) As far as making Xp more exciting that'd definitely something we can work on.
--- End quote ---

Well, that's the system that you originally made. Why are you now punishing the players who did put that time into it by hiding the progress that they earned?

As a redeeming idea, Why not release a few more profile badges or some other cosmetic element for completionists to display after they finish all the achievements in a class?

--- End quote ---

YES!  I'm still attached to achievements and still trying to finish them -- I'd almost completed 125 incendiary kills and 125 fires with flares, and I'll be damned if I let all that work go to waste.  I'm finishing that ****er, and 50 XP or whatever is not the reward I want when I'm already max level.

Keyvias:
I could definitely see a "completed all achievements" badge.  Something awesome and rare for the players who put in the time and effort.  I'll check with the team and see what we can do.

GeoRmr:
If it means I'll have to play engineer or finish the teaching achieves I'm still gon be mad. ^^

sparklerfish:

--- Quote from: GeoRmr on October 29, 2014, 02:49:19 pm ---If it means I'll have to play engineer or finish the teaching achieves I'm still gon be mad. ^^

--- End quote ---

if it means I have to pilot or finish the teaching achieves I, too, gon be mad.  The rewards should be class-specific imo.

shaelyn:
agreed, class-specific, and one for completing all achieves across all classes for any completionists in the community as well.  overkill, maybe, but they'd have earned it.

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