Main > Gameplay
Lets Talk Gatling
HamsterIV:
The problem with the Gatling is that new players don't know how to compensate for ship turning/movement and miss with what is arguably one of the easiest weapons in the game. The number of times I have watched a novice gunner dump a full clip of Gatling into the empty sky to the left or right of a target saddens me to no end. I think it has something to do with the tracers in client space not syncing with the tracers in server space.
Omniraptor:
It's supposed to be difficult.. The problem is that it's counter-intuitive.
Moike:
I think the Gatling is actually some of the most balanced it has been for a while - with a good Hades gunner it can be outdone at range.
Back when I started out I remember getting told to bring nothing but heavy clip, sitting on the Gatling and watching it literally shoot for miles. Let's not go back to that please ;)
pandatopia:
--- Quote from: HamsterIV on August 25, 2014, 05:27:45 pm ---The problem with the Gatling is that new players don't know how to compensate for ship turning/movement and miss with what is arguably one of the easiest weapons in the game. The number of times I have watched a novice gunner dump a full clip of Gatling into the empty sky to the left or right of a target saddens me to no end. I think it has something to do with the tracers in client space not syncing with the tracers in server space.
--- End quote ---
Tracers mean absolutely nothing yep.
Gatling projectiles are not projectiles - they are actually invisible just like carronade shots. The tracer shots are just a client artefact that does nothing but confuse.
Lochiel:
I thought they addressed that a few patches back.
I stopped playing around then so I never saw how that worked out. Sounds like it didn't
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