Main > Gameplay

Lets Talk Gatling

<< < (3/6) > >>

pandatopia:
Hum, you are probably running with gunners who are aiming incorrectly.

I actually hate the gatling and think it is too powerful XD

It is true that without buff, it is possible with decent luck to outengineer the gat for ONE strip, but barely.

The trick is to spanner until mallet is 100% effective. I'm not sure if all engineers know this, but you really should in order to save your ship. VS a bad gunner you can save your ship and setup a counterattack. VS buffed gat or a good gunner, you're just buying a little bit of time.

Also I am pretty sure with any engineer you cannot one clip a galleon. Junker is even harder, as the hit box is tiny and 50% of the hittable area are guns/engines.

Crafeksterty:
Not only that, the gattling can be combined into dual more reliably (From yourself or teamate) 2 gattlings is extremely powerfull, better thann dual carronades and flamers.

nhbearit:

--- Quote from: Battle Toads on August 24, 2014, 02:02:50 am ---
--- Quote from: nhbearit on August 24, 2014, 12:01:25 am ---Um.. you do realize that a gat can 1 clip any ship armor right? (even galleon armor, though that is tougher) If it is taking more than 1 clip that is a problem with the gunner not the gun.

--- End quote ---

That doesn't account for the engies on the other ship doing the job and actually repairing their ship, a few mallet hits could make it 2-3 clips to take out a junker or galleon armor. However I don't think the gatling needs a buff (as in muse makes it better) considering it does fine in a basic meta set up while carros and flamers work better for balloons and disables, even then a gatling can still work well at taking out guns and engines if it is buffed or uses heavy clip.

--- End quote ---
I did actually include repairs when I said that. The thing is you won't get more than 1 mallet hit in before the gatling has finished it's clip so to double check my math, figure out how much damage a gat can do in 1 clip (dmgpshot * shotsinclip) and compare it to the armor of whatever you're shooting at (add in the repair power for a mallet if you want).
--- Quote from: Sprayer on August 24, 2014, 04:21:23 am ---
--- Quote from: nhbearit on August 24, 2014, 12:01:25 am ---Um.. you do realize that a gat can 1 clip any ship armor right? (even galleon armor, though that is tougher) If it is taking more than 1 clip that is a problem with the gunner not the gun.

--- End quote ---

Show me the gunner who can reliably (that is 8 out of 10 times) oneclip any ship which has a competent engineers during approach to brawl without a buff on the gatling. Mind ye, even with buffs, the gat only has a 20% boost to damage while hulls get 30%.

--- End quote ---
In a gat, I consider unbuffed with normal ammo the absolute worst case scenario. If you're running anything with less hull stripping ability, well you're really trying to get yourself killed. I don't know if there are gunners who can reliably 1 clip a galleon with an unbuffed gat and normal rounds. Most of the time, greased rounds are what's in the buffed gat on my ship. However, buffed gallys are interesting beasts to bring down, and they are VERY rare. Against a buffed galleon, it would be ridiculously hard (You'd need to land every shot on hull.) If I see comp. teams start to bring gallys I might start experimenting with burst/heatsink ammo for the extra shots (But that might be a horrible idea in practice, I haven't tried it.) Now to return to the question of the reliable gat gunner, Duck Ponds are Tuesday nights at 8pm edt and Thursday nights at 10pm edt. I hope to see you there.

pandatopia:
Just FYI, greased does the same total damage as normal, with the caveat that it expends the clip faster.

That is the only benefit of greased rounds.

Mezhu:
Gilder each post of yours regarding balance is considerably more hilarious than the previous one :D
At this point I'm not even sure what game you're imagining you're playing while in GoIo.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version