Author Topic: Spotting mines  (Read 12736 times)

Offline Mezhu

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Spotting mines
« on: July 19, 2014, 04:09:48 pm »
Allow the spyglass to temporarily spot/mark a mine for a short duration, informing the pilot of its' position. Maybe something like a red version of the usual ship spot?


Offline GeoRmr

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Re: Spotting mines
« Reply #1 on: July 19, 2014, 04:46:35 pm »
I've been wanting this for ages ^^

Offline SirNotlag

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Re: Spotting mines
« Reply #2 on: July 19, 2014, 08:49:52 pm »
I agree to that idea as well.

Offline obliviondoll

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Re: Spotting mines
« Reply #3 on: July 19, 2014, 09:44:01 pm »
Would this also come with automatic marking of friendly mines? Or at the very least the ability to mark them too?

Offline Dementio

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Re: Spotting mines
« Reply #4 on: July 19, 2014, 10:52:36 pm »
Would this also come with automatic marking of friendly mines? Or at the very least the ability to mark them too?

There are no friendly mines... and once you have a mine launcher: There are no allies.

Offline Neithrantulre

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Re: Spotting mines
« Reply #5 on: July 20, 2014, 02:40:34 am »
Once you pull the pin, Mr Grenade is not our friend.

Offline Gryphos

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Re: Spotting mines
« Reply #6 on: July 20, 2014, 04:15:32 am »
Hey, I really don't see any reason why this shouldn't be implemented. I'm up for it.

Offline pandatopia

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Re: Spotting mines
« Reply #7 on: July 21, 2014, 11:04:16 am »
Mebbe also a potential pilot item "sonar pulse" that will mark all mines in a small radius. Could have a cooldown and maybe jam guns briefly.

Offline SaintR.L.

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Re: Spotting mines
« Reply #8 on: July 21, 2014, 02:44:25 pm »
You know, I sometimes wish I could see just my team's mines at the very least. It'd make holding that hill a lot less of an explosion fest. Even a tiny marker letting the guy shooting the mines know which mines are in which order would be nice. Of course, if this is intentionally left out to increase the skill curve for more interesting MLG matches... huehuehueheue

Offline RistoH

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Re: Spotting mines
« Reply #9 on: July 22, 2014, 05:33:31 am »
I asked muse in a stream. They said No, too much of nerf. End of discussion.

Offline Yarr Vinny Scarr

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Re: Spotting mines
« Reply #10 on: July 24, 2014, 04:48:32 am »
Thats a awsome idea!

Maybe making it a grey framework for notification, so you don't get confused with other ships ;-).

Offline obliviondoll

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Re: Spotting mines
« Reply #11 on: July 24, 2014, 05:32:35 am »
I asked muse in a stream. They said No, too much of nerf. End of discussion.
This seems like a good reason to me.

Don't think it ends the discussion though - other players might not agree.

Offline RearAdmiralZill

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Re: Spotting mines
« Reply #12 on: July 24, 2014, 09:55:50 am »
I mean, mines are meant to be sneaky. While I know getting random people with mine launchers is probably the worst in terms of coordination, it's important to know where your ally intends to make a field or lay some speculative mines out. As Muse said, it would be a nerf.

Offline RistoH

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Re: Spotting mines
« Reply #13 on: July 24, 2014, 04:38:18 pm »
I asked muse in a stream. They said No, too much of nerf. End of discussion.
This seems like a good reason to me.

Don't think it ends the discussion though - other players might not agree.

Yeah, it was a little rude. Apologies.