here is what happened:
MLG was initiated by aleyeska.
however aleyeska at some point dropped out of the entire thing, basicly destroying his own work of months with mlg
https://gunsoficarus.com/community/forum/index.php/topic,4858.0.htmlafter that Leto held his invitationals of which MLG did not uphold their promises of helping the teams get set up on their website. This ended with leto saying that he is considering not working with MLG again.
furthermore after this they apparently must have dropped out of their deal with MUSE games where they were supposed to host a big goio event, like some sort of season 2 I think, but that never happened.
Now lets go back to the beginning and talk about why MLG never got started, and why it never will get started.
When MLG was announced it was a big push from a few members of the community who wanted more serious play and money prizes. this in itself is an ok thing to want for a game that you play if you are into those things.
However between goios competitive clans you see only 1-3 teams at anytime practicing hard for things like this. (rydr is pretty much dominating everything now). Currently there exist no competition that can beat them and most other clans are casual/semi active. - this is however a vague reason.
the bigger reason lies in the amount of effort we as team leaders/ team members had to put into this change. First off MLG required all of us to sign up on their insanely confusing website in order for them to show interest back. Basicly all goio clans had to sign up for mlg or they wouldnt even bother doing anything.
In order to sign up we had to use a 3rd party website which in itself is unneeded in goios small competitive scene.
other than that you could kiss goodbye to using subs from other competitive teams, since they would be locked to their own teams. - doesnt work well in a 8vs8 scene like goio.
lastly a lot of us felt like the 2 MLG people who were making the rules for their system etc. Had no clue what goio was about. All the things that were developed by the community over months of organizing were disregarded for a new and worse rule system.
When we talk about things like this I dont blame MLG for dropping out in any way. Goio is a great game and all, but it is in no way developed with a competitive scene in mind.
We are still missing key features like ingame pausing, more spectator slots for referee/casters/organizers. All sorts of things needed to run a competitive event smoothly.
A lot of us have asked for these things for a long time, but it doesnt seem to be on the board of things in development.
So if you want to play competitive its going to stay like it is now. there is not enough teams or tools for organizers to do bigger things.