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Countering Blender Goldfish
Mysterious Medic:
As someone who flies a blenderfish quite often- the only way to really hard counter a blenderfish is take a pyramidion and don't let the blender get behind you.
Spud Nick:
A pyramidion with a gat and carroande will counter any Goldfish build. Heavy clip gat will take out the front gun while the carroande works on the balloon. Most pilots will have one engineer repair the hull and shoot the side guns while the other repairs the balloon and engines. With the balloon down and the hull taking damage both engineers will be away from the engines witch means the pilot can't use a lot of engine tool to get away.
Thomas:
Pyramidion is usually a good counter to any carronade. It should be slightly harder to take out your balloon, giving you a little more time to deal damage. Since they have to get close, you could try something brawly (gat-mortar, gat-flamer, double flamer, gat-carronade, carronade-flamer, etc). Basically you want to deal plenty of damage every time they come in to pop your balloon. Break their armor and make them panic a little. Following up with some explosive damage or disables from flamers/carronades can force them to back off while you repair your balloon damage. And of course drogue chute can slow your descent dramatically, giving you more time to punish them for getting so close.
And of course depending on the map, you can just bring a longer range type ship and kill them before they get close enough in the first place.
Omniraptor:
The other advantage of pyramidion is high vertical drag, so they fall very slowly.
Devinstater:
--- Quote from: Imagine on July 09, 2014, 06:09:07 pm ---Drogue Chute (I think that's how you spell it?) helps quite a lot, minimizes the speed at which you fall.
Pyramidions are also a pretty good choice to take against them as quite often the carro hits will also hit the hull covering the balloon, forcing 3-4 shots from the carro to be shot before the balloon is taken down; given how long the reload time is you can often kill a fish during that time.
Keeping yourself at long range is often an option as well, artemis/hades/light flak is good. Sticking a merc somewhere can also solve your problems, provided you hit the right component with it.
Heavy Carronades also do poorly in vertical arcs, so being above the level of a blenderfish will do wonders.
That having been said, yeah, on Paritan Blenderfish are ruthless. They're also pretty good on Duel at Dawn, ok on Canyons depending on where the fight takes place, but don't really do as well on Fjords or Dunes.
--- End quote ---
I am confused by your point about he Heavy Carronades poor vertical arc? They have a very poor down arc but can aim up extremely well. You can avoid it by going underneath the Goldfish, but then you are closer to the ground. If I am missing something please explain.
PS: Glad to see the Fish is finally getting some love.
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