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Ship swapping in Lobby before competitive matches

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Imagine:
Or just don't choose loadouts that are easily countered.

Sammy B. T.:
I'm not saying that ship swapping doesn't happen in HC, I am saying it doesn't result in a lobby going on for 10 minutes. I think changing ships based on what the enemy is not only fine but something to be encouraged and since the changing ships screen is kind of bulky (not conducive to amazingly fast changes I've seen teams get burned before) its a huge risk to pull off stunts.

Let em bring whatever and int he end if a team tried to do a fast swap and fails, you reap what you sow.

Dutch Vanya:

--- Quote from: Imagine on June 23, 2014, 12:29:38 pm ---Or just don't choose loadouts that are easily countered.

--- End quote ---
That's how you end up with all the boring meta ships we see now.

Imagine:

--- Quote from: Dutch Vanya on June 23, 2014, 03:16:00 pm ---
--- Quote from: Imagine on June 23, 2014, 12:29:38 pm ---Or just don't choose loadouts that are easily countered.

--- End quote ---
That's how you end up with all the boring meta ships we see now.

--- End quote ---
But meta changes constantly. Whether it's gun balance changes or people figuring out new ways to fly or such, we see meta changes on a regular basis.

And if you do want to bring something not immediately meta, it's up to you to figure out how to make it work. That's how meta changes.

DJ Tipz N Trix:

--- Quote from: Grey T on June 23, 2014, 06:22:33 am ---Or the ability to see a ship/crew load-out of the opposite team removed in private games? Am not sure how easy that would be, but i have had a few people suggest it,

--- End quote ---

Double blind is how all the fighting games/smash bros tourneys do it.  Alternatively there is the MOBA style drafting, but with 2-3 ships per team instead of 5 heroes, that might be pretty shallow.

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