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Tar and Sandstorm engine damage

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JaegerDelta:

--- Quote from: Neithrantulre on July 09, 2014, 06:42:02 pm ---Guns could take damage based on current speed, and engines on throttle setting. I actually thought sand worked like this at first because its intuitive, I would just sit still in a cloud because I thought it would do less(lol). You could moonshine right before a cloud and drift through it taking only gun damage, or you can go slowly through it and take minimal damage to everything.

I would like the quiet anticipation of sitting still with no visibility and no engine noise while you HOPE the enemy doesn't know where you are.

--- End quote ---

the sand storms are not clouds though. they are storms. the wind is whipping the sand around and that is what causes the damage (by gunking up your moving parts). really it probably would follow the same principles as running/walking in the rain. It depends on alot of variables, but generally running allows you to stay more dry, similarly speeding through the storm would generally make less sand get into your engines and guns.

even if you were to turn off your engines the damage would still be done. you could not turn your engines back on (or have your guns in proper working order) until they are cleaned out. as the game is just a simulation of what would really be happening (and for the sake of gameplay it is not a very accurate one), your engines and guns take damage to indicate the severity of the sand clogging and you hit them with your repair tool to simulate cleaning them out.

the same principle would govern tar clouds, but slightly differently. presumably the tar clouds have large amounts of soot that would gum things up in a similar manner to sand. and further more the smoke would probably choke out your engine making it harder for the internal combustion to take place (and yes they are internal combustion not steam as some people believe, why would moonshine or kerosene affect a steam engine)

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