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Point the Goldfish's guns forward

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SirNotlag:
I think both sides on this issue might be viewing the other as a bit too extreme.
While I fall under the group that feels the goldfishes guns are fine the way they are and that it would be ridiculous to have all 3 guns pointed forward, I UNDERSTAND that is not what the other side is saying, and I can see where they are coming from.

Tilting the goldfishes side guns forward a mere 15 or 10 degrees would actually make it easier to harass ships with both the light gun and heavy gun on the goldfish without loosing  to much of its side arcs. And this stops the problem of dual gat hwatcha as Gatling guns would not be able to shoot forward with such a small change, but it makes it easier for the goldfish to fire the hwatcha then turn to get a Gatling gun in arc.

Certain weapons with better arcs like the flamer carousel rockets and Artemis would now have overlapping arcs with the front gun giving the goldfish a higher dps and making it a bit more suitable for 1 vs 1.

Again I am fine with the way the goldfish currently is but i would not be complaining about any buffs it receives as long as it keeps the same current feel.

Captain Smollett:
Double artemis hwacha goldfish.

-Mad Maverick-:
weird that allistair seems to agree the goldie needs help

Velvet:

--- Quote from: Cpt Janeway on April 04, 2014, 10:20:22 pm ---weird that allistair seems to agree the goldie needs help

--- End quote ---
two different Alistairs.


--- Quote from: Captain Smollett on April 04, 2014, 09:41:59 pm ---Double artemis hwacha goldfish.

--- End quote ---
that would hurt. But without the armour strip of a hades and outranged by triple art, and not forgetting that the hwacha can be so easily disabled, I don't think it would be obscenely powerful in a sniping fight. Might be a slight issue in brawling though.
Remember though that as soon as the Goldfish starts taking fire both arts quickly drop out the fight as permanent hulltanking becomes necessary and the engines & balloon are a nice long way from the guns. This fish would also suffer a lot from fire weapons because there's no natural opportunity for the engineers to go on chemspray runs, so presumably they'd have to use extinguishers and interrupt firing to deal with fire issues. (or an engineer captain.. that could be fun)

Skrimskraw:
let me ask you guys this.

how do you set up your team?

some ships works incredible together, and some doesnt. a junker/pyra combo have a disadvantage in being agressive and chasing.

the goldfish has a front gun that it lives off. it works incredible on teams that use advanced tactics. sneaking in, splitting up and flanking is where this ship is incredible. When you start to park your goldfish like a galleon, thats when the enemy team is just going to snipe out your gun constantly.

Its a incredible mobile ship and very very durable as a short time tank. you shouldnt play the goldfish as you would other ships, you need to use perfect altitude positioning and staying clear of open spaces, where you can get hammered down.

also making the goldfish able to trifecta is game breaking lol. thats basicly a spire with the most insane mobility.

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