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Quick Rreference for Rebuilding Components with a Spanner
redria:
You hit the hull 31 times maybe. But you only "hit" the hull 30 times.
Go back and rewatch the video. Don't watch your mallet. Watch the rebuild of the hull. Whenever you are rebuilding something, oftentimes there are 1 or 2 hits that are lost. I think there is a cooldown on rebuild hits that is normally shorter than the animation, and every once in a while you manage to time your click just so with the animation to sneak a hit in before the cooldown period has ended.
The hull health only ticked up 30 times.
Schwerbelastung:
--- Quote from: redria on March 27, 2014, 10:33:10 am ---You hit the hull 31 times maybe. But you only "hit" the hull 30 times.
Go back and rewatch the video. Don't watch your mallet. Watch the rebuild of the hull. Whenever you are rebuilding something, oftentimes there are 1 or 2 hits that are lost. I think there is a cooldown on rebuild hits that is normally shorter than the animation, and every once in a while you manage to time your click just so with the animation to sneak a hit in before the cooldown period has ended.
The hull health only ticked up 30 times.
--- End quote ---
Sounds strange, yet makes sense. Maybe it is a lag issue, though? Sometimes I shoot so called ghost projectiles during lag spikes - the sound and the animation play, yet nothing leaves the barrel.
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