Main > General Discussion
Competitive play and the PS4
James T. Kirk:
I agree. In order for clans to keep up with their PS4-based members, we need a game-based clan management system.
Does anyone remember that in-game calendar someone suggested a while back?
The one where we promote the watching and participating (and generally finding out about) the competitive scene via event calendar somewhere on the main menu?
Anyway, being added to the in-game clan roster would also show any clan-scheduled events alongside whatever ones our Muse Overlords deem fit to be broadcast to all players.
Maybe even a new tab? 'Options' 'Social' 'Progress' 'Clan'?
Regardless, we're going to have next to no competitive PS4 players unless it's easier for everyone to connect in-game.
Zander Broda:
i assume they'll make use of the systems in place on the PS4 and online forums, like people do in other games...
Squidslinger Gilder:
How it usually works...
"Alright everyone, who here is using PC and mouse/keyboard?"
"ME!!"
"Ok, your on my team. The rest of you people on console/gamepads. You are not worthy to even be in the same general pixel area as my screenname, go to the other team."
"You PC jerk! Console gamers are gamers too!!!"
"Yeah, thats nice, now get over there."
roder:
well, not sure if you guys are console gamers, but not many games support in-game clan functions, actually its rare. the last game i played that had in-game clan function was Halo 2, recent games dont really have it. But console clans still form, and its usually on forums such as these. actually, console gamers have as much tools as pc gamers to form clans, players have to go out of the game to join one lol yeah it might not be as readily available since you're already on the pc as a pc gamer, but if you're really into it you'll go on a forums.
if you set the definition of "competitive" as clans, microphones, and out-of-game contact you're setting yourself up for disappointment. the majority of course will be casual competitive. and by that definition, on PC there's still a third of the lobby that are mic-less and clanless. at least with ps4 theyre providing everyone with mics
for competitive play, console games usually use an intermediate, for e.g. GB (gamebattles), to host competitive matches
Squidslinger Gilder:
I was part of Clan MacAddict back in the day. Yes, the one affiliated with the magazine before the mag turned to a steaming load of feces. We had console divisions within the clan. One of them being Halo, which then branched onto PC when Halo came to PC. But it was pretty dead. Most of the community's operations were focused entirely on Mac gaming in UT99. The console branch off was just an afterthought.
But there was some important truths learned from it. The Mac/PC side always held authority and power over the console. The two types of gamers, did not mix well. Console side of things was very casual too. What events and competitions they were able to get up, suffered most from players committing to it and willing to show up.
Yeah it is great Muse is expanding and getting this shot on PS4 but it is going to be an uphill battle to bring the two sets of gamers together. The only really good thing Muse has going for it is that Sony is not as anal as M$ about accessories. PS4 gamers will be able to keyboard/mouse which will help bridge the gap. But still, may want to have some segregation going on because regular control pad players will get their butts whipped royally and likely will find themselves quickly blamed as the cause of all problems in GOIO.
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