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Artemis
Mattilald Anguisad:
Mobula's double gat + whatever explosive damage works well agains junkers. Single gat deals armor damage to junker too slow (jitter => gat misses more shots on junkers slim profile) and it takes a single gatling 2-3 clips to destroy armor. Double gat deals so much more damage that it only dakes 2x 1/2-3/4 gat clip to kill the same armor - i think junker's armor can last RELATIVELY close to galleon's armor against gatling). As a brawler you have to kill armor as fast as possible.
Crafeksterty:
I have to be honest, while reading this, snipers have very little option in terms of weapons.
BUT NO ONE IS USING MERCS!
No one uses Mercs, or Lumberjacks properly anymore. Heavy flaks is something i havent seen in a long time even tho i love seing the heavy flak bust a ship into 2.
But there is a pattern to the other weapons.
Gats work best with Mortars
L.Flaks work best with Hadez
Mercs work best with Artemis. (All light guns)
Yet the Artemis can sort of work very well with gats or many other weapons because of its flexability.
I remember some time ago commenting on the Spire changes how tripple Art + LJ is going to wreck... which i dont see alot of. Im just giving out ideas, i want to see more guns being utilized as being OP and disect them to their not so OPness so we can find guns that are UP. If that ment anything.
Byron Cavendish:
Well I would like to use mercs with two artis on a junker, but the arcs dont work. Fix the arc on the merc, and sure we'll use it. Gents also use lumberjacks quite a lot, so did Paddling. But that gun takes actual skill and training to use, and many teams don't put that amount of work into it.
Mattilald Anguisad:
We wanted to bring a lumber spire to Paritan last sunday against gents but our LJ gunners were not awailable so we had to make do with a bit more simple heavy gun :P
Crafeksterty:
--- Quote from: Byron Cavendish on December 03, 2013, 09:09:37 pm ---Well I would like to use mercs with two artis on a junker, but the arcs dont work. Fix the arc on the merc, and sure we'll use it. Gents also use lumberjacks quite a lot, so did Paddling. But that gun takes actual skill and training to use, and many teams don't put that amount of work into it.
--- End quote ---
WAit, so just, fix the arc on the merc for your junker? Really? One ship is never enough to be effective with a merc, same goes for 3 artemis. You need 6 Artemis to be really devestating. But you only need 2 merc and 2 artemis (thats 2 junkers) to be just as devestating in regards to armor and focus.
You can use 2 artemis and a merc on one spire/Mobula. Have 2 of those ships with 1merc 2arts, you pretty much have a more hard hitting team.
The argument against those is pretty simple, they are easy to get hit with (spire atleast) But you still have a heavy weapon as an option. Dont always HAVE to use the heavy weapon, but the effect of it is alot. The mobula is as weak as the Spire in terms of health and armor and is more difficult to keep up, but you can still use vertical meneuvering to align your sniper shots. You only need 3 people, and from sniper perspective, no brawling ammount of repairing will take place.
Now, what i dont get is why are people trying to discuss the Artemis as oposed to the Hades?
Does anyone notice the power of the Hades?!
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