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Squidslinger Gilder:
The last time this gun was buffed it was a major disabler but even with multiple arts hitting, you really couldn't kill the target without armor penetration which engineers could repair through. Me, I was fine with that but I remember people having insane length matches just shooting each other and never killing.

The weapon right now is fine on turning and disabling but the dmg output...I dunno if something got changed but triple art junks are far too effective and theres not a lot of counter options, especially on open maps like Dunes.

Curious is this intended?

Mattisamo:

--- Quote from: Gilder Unfettered on November 24, 2013, 04:36:24 pm ---The last time this gun was buffed it was a major disabler but even with multiple arts hitting, you really couldn't kill the target without armor penetration which engineers could repair through. Me, I was fine with that but I remember people having insane length matches just shooting each other and never killing.

The weapon right now is fine on turning and disabling but the dmg output...I dunno if something got changed but triple art junks are far too effective and theres not a lot of counter options, especially on open maps like Dunes.

Curious is this intended?

--- End quote ---

Artemis/Merc/Artemis mobula is counter. Watch it happen in like any of the Gent practices.

Mattilald Anguisad:
ie. countering art with more art?

Omniraptor:
I'd say it's exploiting the art's inability to aim up by bringing a ship with better vertical speed.

Mattilald Anguisad:
Good luck if you are going against mobula with Artemises. I'm a bit cuirous how come this is in Dev app Testing section?

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