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Buff the Junker
Captain Smollett:
--- Quote from: RearAdmiralZill on March 12, 2013, 02:32:38 pm ---If im not mistaken, the Hull/Armor values changed with 1.1.4, as well as the speed. (I could be wrong though and need to look at numbers again.) It used to be 200/800 and now its 400/700, which is technically a buff. I was also under the impression that the Spire was slower than a Junker. Apart from the blueprints, I dont really look that hard into numbers and go by "feel."
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As long as I've played the Junker had 700/400 Armor/Permahull, though I'm sure it was different at some point. Also according to the blueprints the Spire and Junker are the same speed however the Spire accelerates faster.
--- Quote from: RearAdmiralZill on March 12, 2013, 02:32:38 pm ---
3. Its a tank. Yes, your guns break like they are made of chinese metal, but if you have an engie camping the hull and the pilot is keeping good eyes on his balloon, you can work through the damage you are going to take. I always plan for my junker to have no guns or engines working after a fight. But i'll still be alive, tanking dps.
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I agree that the Junker can tank pretty well. Unfortunately a Pyra does it better, and it just seems that the Junker "should" be better at tanking.
--- Quote from: Squash on March 12, 2013, 05:58:56 pm ---
A really terrible idea buff which I would love is changing its gun layout. Why should it be symmetrical? It's a Junker. What if you replaced the two light guns on the right side with a single medium gun?
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That would be freakin' cool. Not sure we can convince Muse to remake the whole ship, but it would be interesting.
--- Quote from: Sgt. Spoon on March 12, 2013, 02:41:47 pm ---Fun fact: The Junker was the first ship to be overpowered in GoIO
The more you know~
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I'd be curious to hear what it was like. Tell me more.
Thanks again for all the great comments. I can feel the Muse gods presence getting nearer. Maybe they'll hear my plea. The more I think about the Junker the more I like it due to it's high skill level required. I just wish it was a tad better so a crew could be rewarded for it's efforts by being able to hang with the big dogs of GOI.
RearAdmiralZill:
To update, the current stat is 500/700 hull/armor. I was off a touch.
Captain Smollett:
--- Quote from: RearAdmiralZill on March 12, 2013, 07:21:32 pm ---To update, the current stat is 500/700 hull/armor. I was off a touch.
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Zill you even had me confused for a second. 500/700 for as long as I've been playing is what I meant. Good catch.
Sgt. Spoon:
--- Quote from: Captain Smollett on March 12, 2013, 07:09:50 pm ---
--- Quote from: Sgt. Spoon on March 12, 2013, 02:41:47 pm ---Fun fact: The Junker was the first ship to be overpowered in GoIO
The more you know~
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I'd be curious to hear what it was like. Tell me more.
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Hrm, let's see if I can remember correctly. Well we had the Goldfish (called Small Warship at the time) which was rather decent, a rather squishy but rather good squid (which I can't remember the name for) and a horribly weak Galleon (or Medium Warship). Ugh, the Galleon was at that stage the worst ship, being completely immobile while the medium flaks (the only medium weapon at the time) was quite weak as well.
The junker, which was called Small Freigher if I remember correctly, on the other hand one was able to keep 3 guns at the same time at a ship which was rather devastating at times. This combined with the fact that it kept a rather serious amount of hull at the time made it really fun to play with, stacking it fully with medium flaks and an occasional gatling, hurling volleys of small thin white lines at the enemy. The speed might have been faster than now, but I can't really remember.
The things I really do remember are substainable full out flak-broadsides, hammering each other till death. This as the Junker was more of a tank than it is today.
EDIT:
--- Quote from: N-Sunderland on March 12, 2013, 06:29:38 pm ---
--- Quote from: Sgt. Spoon on March 12, 2013, 06:26:54 pm ---
--- Quote from: Squash on March 12, 2013, 05:58:56 pm ---A really terrible idea buff which I would love is changing its gun layout. Why should it be symmetrical? It's a Junker. What if you replaced the two light guns on the right side with a single medium gun?
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why does that idea sound so cool
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It'd look ridiculously grotesque. Maybe you should do one of your famous Photoshops to show us how it would look :P
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aww man, I should be spending my time on that instead of writing on the forums and my essays.
Way funnier
Captain Smollett:
Wow, it's interesting to see how much the game has evolved since beta; and people thought 1.14 was a big change!
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