Hello everyone,
I'm here to present an idea that has been in my head for some time, and that would, I think, be a nice feature the game could offer to the players.
I have searched some key words in the forum and couldn't find anything about this already, I hope this topic is not a duplicate.
The idea:The idea is that players could create bonds of Tutor/pupil in the game, with an interface (maybe next to friends) dedicated to it .
The aim would be to reinforce the bonds of the already fantastic community, provide even more help to the newcomers so that they capture quick the essence of the game and finally,
give some sense to these teacher achievements that I think are really a lackluster currently.
How would it work:Very simple.
There would be requirements to become a tutor. Currently I'm thinking of something like level 8. I know it doesn't reflect being good but we can consider that someone level 8 is already someone able.
There would also be requirements to become a pupil. Basically be under level 4.
If both meet the requirements, an option is shown available under become friend which would be either: "propose tutorship" or "ask for tutorship" depending on who is who.
If the tutorship is accepted, the 2 users for a bond of tutorship.
Benefits:Here is the list of benefits I was thinking about, they are nowhere gamebreaking but offer some advantages for both players:
- The pupil and tutor would see each other speach with a different color than the normal speach in the chat
- The pupil and tutor would have a dedicated voice chat when they play together
- The pupil would get on his gamer tag: "Pupil of : [Duck]Captain Smollett, [Sir] Phelan"
- The tutor would get on his gamer tag: "Tutor of : KwakKwak, [Sir] Mistress"
- The teacher achievements would change. Remove "Play 240mn with ... in the sandbox" (which is just stupid if you ask me)
- The teacher achievements would change. Add for example: "Win 20 match with your pupil as the captain fo your ship","Get you pupil to repair 10 hulls" and "Get 5 pupils to reach level 5"
More incentives could be added to the list but is it really necessary?
I might have more ideas to add on the subject but I would like other players to propose their view on the system first.
Do you think it would be a good asset for the game?
Would you participate if this system was available?
I'm personally getting more and more beginner players adding me as friends and asking me t play with them.
That could be a good occasion to reward the help "experienced" players to help beginners, and beginners to feel the thrill of the game as early as possible instead of just getting bashed by high levels in quest of achievements (I do it too of course don't get me wrong ^^).
Best Regards,
Väinämöin3n